diff options
| author | gdk <gab.dark.100@gmail.com> | 2019-11-08 17:29:41 -0300 |
|---|---|---|
| committer | Thog <thog@protonmail.com> | 2020-01-09 02:13:00 +0100 |
| commit | 769c02235f489f02b1791e6e76dc8b3ab18028ee (patch) | |
| tree | ef0a2ffc5030360d5cef78e7c67e131e44348d50 /Ryujinx.Graphics.Shader/ShaderProgram.cs | |
| parent | 1e8bc29f32cde08616175f8f87405dfa7b8c4025 (diff) | |
Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled
Diffstat (limited to 'Ryujinx.Graphics.Shader/ShaderProgram.cs')
| -rw-r--r-- | Ryujinx.Graphics.Shader/ShaderProgram.cs | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Shader/ShaderProgram.cs b/Ryujinx.Graphics.Shader/ShaderProgram.cs index 52c2d55b..5d04f2cf 100644 --- a/Ryujinx.Graphics.Shader/ShaderProgram.cs +++ b/Ryujinx.Graphics.Shader/ShaderProgram.cs @@ -1,3 +1,5 @@ +using System; + namespace Ryujinx.Graphics.Shader { public class ShaderProgram @@ -15,6 +17,11 @@ namespace Ryujinx.Graphics.Shader Code = code; } + public void Prepend(string line) + { + Code = line + Environment.NewLine + Code; + } + public void Replace(string name, string value) { Code = Code.Replace(name, value); |
