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authorgdkchan <gab.dark.100@gmail.com>2021-06-23 18:31:14 -0300
committerGitHub <noreply@github.com>2021-06-23 23:31:14 +0200
commitc71ae9c85c70bb2174807e21da16db427097c690 (patch)
treee3424e77a118045937462d3053dd3443817051bf /Ryujinx.Graphics.Shader/Instructions/InstEmitTexture.cs
parentab9d4b862d6ef5bc67cbb1afe0e1f55f24c028fa (diff)
Fix shader texture LOD query (#2397)
Diffstat (limited to 'Ryujinx.Graphics.Shader/Instructions/InstEmitTexture.cs')
-rw-r--r--Ryujinx.Graphics.Shader/Instructions/InstEmitTexture.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/Ryujinx.Graphics.Shader/Instructions/InstEmitTexture.cs b/Ryujinx.Graphics.Shader/Instructions/InstEmitTexture.cs
index 69d3ffb3..b59f0d31 100644
--- a/Ryujinx.Graphics.Shader/Instructions/InstEmitTexture.cs
+++ b/Ryujinx.Graphics.Shader/Instructions/InstEmitTexture.cs
@@ -889,7 +889,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
type,
flags,
handle,
- compIndex,
+ compIndex ^ 1, // The instruction component order is the inverse of GLSL's.
tempDest,
sources);
@@ -897,9 +897,9 @@ namespace Ryujinx.Graphics.Shader.Instructions
tempDest = context.FPMultiply(tempDest, ConstF(256.0f));
- Operand finalValue = context.FPConvertToS32(tempDest);
+ Operand fixedPointValue = context.FPConvertToS32(tempDest);
- context.Copy(dest, finalValue);
+ context.Copy(dest, fixedPointValue);
}
}
}