diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2020-05-27 06:00:21 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-05-27 11:00:21 +0200 |
| commit | 0b6d206daad7202d4e271118b631feb7dd363bbc (patch) | |
| tree | 61f5e40728fb77eb2ea4628cb4b94caef86b4a0a /Ryujinx.Graphics.Shader/Instructions/InstEmitTexture.cs | |
| parent | b663cd22c87f13f40e1753bf22bef12d08bf6f3e (diff) | |
Omit image format if possible, and fix BA bit (#1280)
* Omit image format if possible, and fix BA bit
* Match extension name
Diffstat (limited to 'Ryujinx.Graphics.Shader/Instructions/InstEmitTexture.cs')
| -rw-r--r-- | Ryujinx.Graphics.Shader/Instructions/InstEmitTexture.cs | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Shader/Instructions/InstEmitTexture.cs b/Ryujinx.Graphics.Shader/Instructions/InstEmitTexture.cs index af5122be..7bed3f30 100644 --- a/Ryujinx.Graphics.Shader/Instructions/InstEmitTexture.cs +++ b/Ryujinx.Graphics.Shader/Instructions/InstEmitTexture.cs @@ -1217,6 +1217,13 @@ namespace Ryujinx.Graphics.Shader.Instructions private static TextureFormat GetTextureFormat(EmitterContext context, int handle) { + // When the formatted load extension is supported, we don't need to + // specify a format, we can just declare it without a format and the GPU will handle it. + if (context.Config.GpuAccessor.QuerySupportsImageLoadFormatted()) + { + return TextureFormat.Unknown; + } + var format = context.Config.GpuAccessor.QueryTextureFormat(handle); if (format == TextureFormat.Unknown) |
