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| author | gdkchan <gab.dark.100@gmail.com> | 2021-04-20 07:33:54 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-04-20 12:33:54 +0200 |
| commit | 4770cfa920b606b1496ca9348c3dd69b476dbbbf (patch) | |
| tree | 864a33b60a4bf30239e26f720026f4988e72d220 /Ryujinx.Graphics.Shader/Instructions/InstEmitMemory.cs | |
| parent | 89791ba68dba70999643c5d876e9329b385c6e8a (diff) | |
Only enable clip distance if written to on shader (#2217)
* Only enable clip distance if written to on shader
* Signal InstanceId use through FeatureFlags
* Shader cache version bump
Diffstat (limited to 'Ryujinx.Graphics.Shader/Instructions/InstEmitMemory.cs')
| -rw-r--r-- | Ryujinx.Graphics.Shader/Instructions/InstEmitMemory.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Shader/Instructions/InstEmitMemory.cs b/Ryujinx.Graphics.Shader/Instructions/InstEmitMemory.cs index 81d5c7af..7afdbf4e 100644 --- a/Ryujinx.Graphics.Shader/Instructions/InstEmitMemory.cs +++ b/Ryujinx.Graphics.Shader/Instructions/InstEmitMemory.cs @@ -53,6 +53,8 @@ namespace Ryujinx.Graphics.Shader.Instructions Operand dest = Attribute(op.AttributeOffset + index * 4); + context.FlagAttributeWritten(dest.Value); + context.Copy(dest, Register(rd)); } } |
