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authorgdkchan <gab.dark.100@gmail.com>2021-10-12 17:35:31 -0300
committerGitHub <noreply@github.com>2021-10-12 22:35:31 +0200
commita7109c767bdc014327b574012794156c92174495 (patch)
treed7d7db6eaa63d4e3e0396a3182d0267b6ad31dd7 /Ryujinx.Graphics.Shader/Instructions/InstEmitFlowControl.cs
parent0510fde25ae66ec0b55091746a52931248d75b89 (diff)
Rewrite shader decoding stage (#2698)
* Rewrite shader decoding stage * Fix P2R constant buffer encoding * Fix PSET/PSETP * PR feedback * Log unimplemented shader instructions * Implement NOP * Remove using * PR feedback
Diffstat (limited to 'Ryujinx.Graphics.Shader/Instructions/InstEmitFlowControl.cs')
-rw-r--r--Ryujinx.Graphics.Shader/Instructions/InstEmitFlowControl.cs238
1 files changed, 238 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Shader/Instructions/InstEmitFlowControl.cs b/Ryujinx.Graphics.Shader/Instructions/InstEmitFlowControl.cs
new file mode 100644
index 00000000..fce951ba
--- /dev/null
+++ b/Ryujinx.Graphics.Shader/Instructions/InstEmitFlowControl.cs
@@ -0,0 +1,238 @@
+using Ryujinx.Graphics.Shader.Decoders;
+using Ryujinx.Graphics.Shader.IntermediateRepresentation;
+using Ryujinx.Graphics.Shader.Translation;
+using System.Collections.Generic;
+using System.Linq;
+
+using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper;
+using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
+
+namespace Ryujinx.Graphics.Shader.Instructions
+{
+ static partial class InstEmit
+ {
+ public static void Bra(EmitterContext context)
+ {
+ InstBra op = context.GetOp<InstBra>();
+
+ EmitBranch(context, context.CurrBlock.Successors[^1].Address);
+ }
+
+ public static void Brk(EmitterContext context)
+ {
+ InstBrk op = context.GetOp<InstBrk>();
+
+ EmitBrkOrSync(context);
+ }
+
+ public static void Brx(EmitterContext context)
+ {
+ InstBrx op = context.GetOp<InstBrx>();
+ InstOp currOp = context.CurrOp;
+ int startIndex = context.CurrBlock.HasNext() ? 1 : 0;
+
+ if (context.CurrBlock.Successors.Count <= startIndex)
+ {
+ context.Config.GpuAccessor.Log($"Failed to find targets for BRX instruction at 0x{currOp.Address:X}.");
+ return;
+ }
+
+ int offset = (int)currOp.GetAbsoluteAddress();
+
+ Operand address = context.IAdd(Register(op.SrcA, RegisterType.Gpr), Const(offset));
+
+ // Sorting the target addresses in descending order improves the code,
+ // since it will always check the most distant targets first, then the
+ // near ones. This can be easily transformed into if/else statements.
+ var sortedTargets = context.CurrBlock.Successors.Skip(startIndex).OrderByDescending(x => x.Address);
+
+ Block lastTarget = sortedTargets.LastOrDefault();
+
+ foreach (Block possibleTarget in sortedTargets)
+ {
+ Operand label = context.GetLabel(possibleTarget.Address);
+
+ if (possibleTarget != lastTarget)
+ {
+ context.BranchIfTrue(label, context.ICompareEqual(address, Const((int)possibleTarget.Address)));
+ }
+ else
+ {
+ context.Branch(label);
+ }
+ }
+ }
+
+ public static void Cal(EmitterContext context)
+ {
+ InstCal op = context.GetOp<InstCal>();
+
+ context.Call(context.GetFunctionId(context.CurrOp.GetAbsoluteAddress()), false);
+ }
+
+ public static void Exit(EmitterContext context)
+ {
+ InstExit op = context.GetOp<InstExit>();
+
+ if (context.IsNonMain)
+ {
+ context.Config.GpuAccessor.Log("Invalid exit on non-main function.");
+ return;
+ }
+
+ // TODO: Figure out how this is supposed to work in the
+ // presence of other condition codes.
+ if (op.Ccc == Ccc.T)
+ {
+ context.Return();
+ }
+ }
+
+ public static void Kil(EmitterContext context)
+ {
+ InstKil op = context.GetOp<InstKil>();
+
+ context.Discard();
+ }
+
+ public static void Pbk(EmitterContext context)
+ {
+ InstPbk op = context.GetOp<InstPbk>();
+
+ EmitPbkOrSsy(context);
+ }
+
+ public static void Ret(EmitterContext context)
+ {
+ InstRet op = context.GetOp<InstRet>();
+
+ if (context.IsNonMain)
+ {
+ context.Return();
+ }
+ else
+ {
+ context.Config.GpuAccessor.Log("Invalid return on main function.");
+ }
+ }
+
+ public static void Ssy(EmitterContext context)
+ {
+ InstSsy op = context.GetOp<InstSsy>();
+
+ EmitPbkOrSsy(context);
+ }
+
+ public static void Sync(EmitterContext context)
+ {
+ InstSync op = context.GetOp<InstSync>();
+
+ EmitBrkOrSync(context);
+ }
+
+ private static void EmitPbkOrSsy(EmitterContext context)
+ {
+ var consumers = context.CurrBlock.PushOpCodes.First(x => x.Op.Address == context.CurrOp.Address).Consumers;
+
+ foreach (KeyValuePair<Block, Operand> kv in consumers)
+ {
+ Block consumerBlock = kv.Key;
+ Operand local = kv.Value;
+
+ int id = consumerBlock.SyncTargets[context.CurrOp.Address].PushOpId;
+
+ context.Copy(local, Const(id));
+ }
+ }
+
+ private static void EmitBrkOrSync(EmitterContext context)
+ {
+ var targets = context.CurrBlock.SyncTargets;
+
+ if (targets.Count == 1)
+ {
+ // If we have only one target, then the SSY/PBK is basically
+ // a branch, we can produce better codegen for this case.
+ EmitBranch(context, targets.Values.First().PushOpInfo.Op.GetAbsoluteAddress());
+ }
+ else
+ {
+ // TODO: Support CC here aswell (condition).
+ foreach (SyncTarget target in targets.Values)
+ {
+ PushOpInfo pushOpInfo = target.PushOpInfo;
+
+ Operand label = context.GetLabel(pushOpInfo.Op.GetAbsoluteAddress());
+ Operand local = pushOpInfo.Consumers[context.CurrBlock];
+
+ context.BranchIfTrue(label, context.ICompareEqual(local, Const(target.PushOpId)));
+ }
+ }
+ }
+
+ private static void EmitBranch(EmitterContext context, ulong address)
+ {
+ InstOp op = context.CurrOp;
+ InstConditional opCond = new InstConditional(op.RawOpCode);
+
+ // If we're branching to the next instruction, then the branch
+ // is useless and we can ignore it.
+ if (address == op.Address + 8)
+ {
+ return;
+ }
+
+ Operand label = context.GetLabel(address);
+
+ Operand pred = Register(opCond.Pred, RegisterType.Predicate);
+
+ if (opCond.Ccc != Ccc.T)
+ {
+ Operand cond = GetCondition(context, opCond.Ccc);
+
+ if (opCond.Pred == RegisterConsts.PredicateTrueIndex)
+ {
+ pred = cond;
+ }
+ else if (opCond.PredInv)
+ {
+ pred = context.BitwiseAnd(context.BitwiseNot(pred), cond);
+ }
+ else
+ {
+ pred = context.BitwiseAnd(pred, cond);
+ }
+
+ context.BranchIfTrue(label, pred);
+ }
+ else if (opCond.Pred == RegisterConsts.PredicateTrueIndex)
+ {
+ context.Branch(label);
+ }
+ else if (opCond.PredInv)
+ {
+ context.BranchIfFalse(label, pred);
+ }
+ else
+ {
+ context.BranchIfTrue(label, pred);
+ }
+ }
+
+ private static Operand GetCondition(EmitterContext context, Ccc cond)
+ {
+ // TODO: More condition codes, figure out how they work.
+ switch (cond)
+ {
+ case Ccc.Eq:
+ case Ccc.Equ:
+ return GetZF();
+ case Ccc.Ne:
+ case Ccc.Neu:
+ return context.BitwiseNot(GetZF());
+ }
+
+ return Const(IrConsts.True);
+ }
+ }
+} \ No newline at end of file