diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2020-05-05 22:02:28 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-05-06 11:02:28 +1000 |
| commit | b8eb6abeccbd4a468214a4d2ad3a9b6e5e06973c (patch) | |
| tree | cd3d71ebde0f4f32eb674778adae89c0efcb75df /Ryujinx.Graphics.Shader/Instructions/InstEmitConversion.cs | |
| parent | 7f500e7cae940958289abe1a3461e52684742053 (diff) | |
Refactor shader GPU state and memory access (#1203)
* Refactor shader GPU state and memory access
* Fix NVDEC project build
* Address PR feedback and add missing XML comments
Diffstat (limited to 'Ryujinx.Graphics.Shader/Instructions/InstEmitConversion.cs')
| -rw-r--r-- | Ryujinx.Graphics.Shader/Instructions/InstEmitConversion.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Ryujinx.Graphics.Shader/Instructions/InstEmitConversion.cs b/Ryujinx.Graphics.Shader/Instructions/InstEmitConversion.cs index 8716d4e7..c4c6c55b 100644 --- a/Ryujinx.Graphics.Shader/Instructions/InstEmitConversion.cs +++ b/Ryujinx.Graphics.Shader/Instructions/InstEmitConversion.cs @@ -72,7 +72,7 @@ namespace Ryujinx.Graphics.Shader.Instructions if (intType == IntegerType.U64) { - context.Config.PrintLog("Unimplemented 64-bits F2I."); + context.Config.GpuAccessor.Log("Unimplemented 64-bits F2I."); return; } @@ -184,7 +184,7 @@ namespace Ryujinx.Graphics.Shader.Instructions if (srcType == IntegerType.U64 || dstType == IntegerType.U64) { - context.Config.PrintLog("Invalid I2I encoding."); + context.Config.GpuAccessor.Log("Invalid I2I encoding."); return; } |
