diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2021-10-28 19:53:12 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-10-28 19:53:12 -0300 |
| commit | 99445dd0a63f4a6fcb53e7818cda689d8299453b (patch) | |
| tree | 9d979f95e3e4cdf12999bc005655505953a60613 /Ryujinx.Graphics.Shader/Instructions/InstEmit.cs | |
| parent | a7a40a77f2c07ea0ea9f6e7bfb57dbe9fce06db7 (diff) | |
Add support for fragment shader interlock (#2768)
* Support coherent images
* Add support for fragment shader interlock
* Change to tree based match approach
* Refactor + check for branch targets and external registers
* Make detection more robust
* Use Intel fragment shader ordering if interlock is not available, use nothing if both are not available
* Remove unused field
Diffstat (limited to 'Ryujinx.Graphics.Shader/Instructions/InstEmit.cs')
| -rw-r--r-- | Ryujinx.Graphics.Shader/Instructions/InstEmit.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Ryujinx.Graphics.Shader/Instructions/InstEmit.cs b/Ryujinx.Graphics.Shader/Instructions/InstEmit.cs index 33c1065a..c5a1e135 100644 --- a/Ryujinx.Graphics.Shader/Instructions/InstEmit.cs +++ b/Ryujinx.Graphics.Shader/Instructions/InstEmit.cs @@ -56,14 +56,14 @@ namespace Ryujinx.Graphics.Shader.Instructions public static void Cont(EmitterContext context) { - InstContUnsup op = context.GetOp<InstContUnsup>(); + InstCont op = context.GetOp<InstCont>(); context.Config.GpuAccessor.Log("Shader instruction ContUnsup is not implemented."); } public static void Cset(EmitterContext context) { - InstCsetUnsup op = context.GetOp<InstCsetUnsup>(); + InstCset op = context.GetOp<InstCset>(); context.Config.GpuAccessor.Log("Shader instruction CsetUnsup is not implemented."); } |
