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| author | gdkchan <gab.dark.100@gmail.com> | 2022-07-05 19:58:36 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-07-05 19:58:36 -0300 |
| commit | b46b63e06a36845175f68331edb5ddeeb34de27b (patch) | |
| tree | 1ca8adf9541d1f68e420feb853a612413d690725 /Ryujinx.Graphics.Shader/IGpuAccessor.cs | |
| parent | 594246ea4727c9377b1c916934d9b257a1b5d0d0 (diff) | |
Add support for alpha to coverage dithering (#3069)
* Add support for alpha to coverage dithering
* Shader cache version bump
* Fix wrong alpha register
* Ensure support buffer is cleared
* New shader specialization based approach
Diffstat (limited to 'Ryujinx.Graphics.Shader/IGpuAccessor.cs')
| -rw-r--r-- | Ryujinx.Graphics.Shader/IGpuAccessor.cs | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Shader/IGpuAccessor.cs b/Ryujinx.Graphics.Shader/IGpuAccessor.cs index 42f210a5..878c7180 100644 --- a/Ryujinx.Graphics.Shader/IGpuAccessor.cs +++ b/Ryujinx.Graphics.Shader/IGpuAccessor.cs @@ -35,6 +35,15 @@ namespace Ryujinx.Graphics.Shader ReadOnlySpan<ulong> GetCode(ulong address, int minimumSize); /// <summary> + /// Queries whenever the alpha-to-coverage dithering feature is enabled. + /// </summary> + /// <returns>True if the feature is enabled, false otherwise</returns> + bool QueryAlphaToCoverageDitherEnable() + { + return false; + } + + /// <summary> /// Queries the binding number of a constant buffer. /// </summary> /// <param name="index">Constant buffer index</param> |
