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authorgdk <gab.dark.100@gmail.com>2019-11-08 17:29:41 -0300
committerThog <thog@protonmail.com>2020-01-09 02:13:00 +0100
commit769c02235f489f02b1791e6e76dc8b3ab18028ee (patch)
treeef0a2ffc5030360d5cef78e7c67e131e44348d50 /Ryujinx.Graphics.Shader/Decoders/ReductionType.cs
parent1e8bc29f32cde08616175f8f87405dfa7b8c4025 (diff)
Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled
Diffstat (limited to 'Ryujinx.Graphics.Shader/Decoders/ReductionType.cs')
-rw-r--r--Ryujinx.Graphics.Shader/Decoders/ReductionType.cs12
1 files changed, 12 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Shader/Decoders/ReductionType.cs b/Ryujinx.Graphics.Shader/Decoders/ReductionType.cs
new file mode 100644
index 00000000..aaa2186e
--- /dev/null
+++ b/Ryujinx.Graphics.Shader/Decoders/ReductionType.cs
@@ -0,0 +1,12 @@
+namespace Ryujinx.Graphics.Shader.Decoders
+{
+ enum ReductionType
+ {
+ U32 = 0,
+ S32 = 1,
+ U64 = 2,
+ FP32FtzRn = 3,
+ U128 = 4,
+ S64 = 5
+ }
+} \ No newline at end of file