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authorgdkchan <gab.dark.100@gmail.com>2021-08-26 20:44:47 -0300
committerGitHub <noreply@github.com>2021-08-27 01:44:47 +0200
commitee1038e54255797a94b89091f4d59b77daad1a7b (patch)
tree5ea62d8a2bae97004a4abe2ebf0a21c634b912dc /Ryujinx.Graphics.Shader/Decoders/OpCodeTable.cs
parentec3e848d7998038ce22c41acdbf81032bf47991f (diff)
Initial support for shader attribute indexing (#2546)
* Initial support for shader attribute indexing * Support output indexing too, other improvements * Fix order * Address feedback
Diffstat (limited to 'Ryujinx.Graphics.Shader/Decoders/OpCodeTable.cs')
-rw-r--r--Ryujinx.Graphics.Shader/Decoders/OpCodeTable.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeTable.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeTable.cs
index 8b9cb20d..e5bcd7e5 100644
--- a/Ryujinx.Graphics.Shader/Decoders/OpCodeTable.cs
+++ b/Ryujinx.Graphics.Shader/Decoders/OpCodeTable.cs
@@ -32,6 +32,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
_opCodes = new TableEntry[1 << EncodingBits];
#region Instructions
+ Set("1110111110100x", InstEmit.Al2p, OpCodeAl2p.Create);
Set("1110111111011x", InstEmit.Ald, OpCodeAttribute.Create);
Set("1110111111110x", InstEmit.Ast, OpCodeAttribute.Create);
Set("11101101xxxxxx", InstEmit.Atom, OpCodeAtom.Create);