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authorgdkchan <gab.dark.100@gmail.com>2020-03-03 11:02:08 -0300
committerGitHub <noreply@github.com>2020-03-03 15:02:08 +0100
commitdc97457bf0121b9383054ca14d3c525b56b92634 (patch)
treeecd78f76805b16bb01ec8d81f99f1cb3a2a43895 /Ryujinx.Graphics.Shader/Decoders/OpCodeDArithImm.cs
parent3045c1a18644e50fd843dfce07d809e46d923ada (diff)
Initial support for double precision shader instructions. (#963)
* Implement DADD, DFMA and DMUL shader instructions * Rename FP to FP32 * Correct double immediate * Classic mistake
Diffstat (limited to 'Ryujinx.Graphics.Shader/Decoders/OpCodeDArithImm.cs')
-rw-r--r--Ryujinx.Graphics.Shader/Decoders/OpCodeDArithImm.cs14
1 files changed, 14 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeDArithImm.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeDArithImm.cs
new file mode 100644
index 00000000..99d4cdfd
--- /dev/null
+++ b/Ryujinx.Graphics.Shader/Decoders/OpCodeDArithImm.cs
@@ -0,0 +1,14 @@
+using Ryujinx.Graphics.Shader.Instructions;
+
+namespace Ryujinx.Graphics.Shader.Decoders
+{
+ class OpCodeDArithImm : OpCodeFArith, IOpCodeImmF
+ {
+ public float Immediate { get; }
+
+ public OpCodeDArithImm(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
+ {
+ Immediate = DecoderHelper.DecodeD20Immediate(opCode);
+ }
+ }
+} \ No newline at end of file