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authorgdkchan <gab.dark.100@gmail.com>2021-10-28 19:53:12 -0300
committerGitHub <noreply@github.com>2021-10-28 19:53:12 -0300
commit99445dd0a63f4a6fcb53e7818cda689d8299453b (patch)
tree9d979f95e3e4cdf12999bc005655505953a60613 /Ryujinx.Graphics.Shader/Decoders/InstProps.cs
parenta7a40a77f2c07ea0ea9f6e7bfb57dbe9fce06db7 (diff)
Add support for fragment shader interlock (#2768)
* Support coherent images * Add support for fragment shader interlock * Change to tree based match approach * Refactor + check for branch targets and external registers * Make detection more robust * Use Intel fragment shader ordering if interlock is not available, use nothing if both are not available * Remove unused field
Diffstat (limited to 'Ryujinx.Graphics.Shader/Decoders/InstProps.cs')
-rw-r--r--Ryujinx.Graphics.Shader/Decoders/InstProps.cs26
1 files changed, 17 insertions, 9 deletions
diff --git a/Ryujinx.Graphics.Shader/Decoders/InstProps.cs b/Ryujinx.Graphics.Shader/Decoders/InstProps.cs
index 7d329a81..1af94ab5 100644
--- a/Ryujinx.Graphics.Shader/Decoders/InstProps.cs
+++ b/Ryujinx.Graphics.Shader/Decoders/InstProps.cs
@@ -7,14 +7,22 @@ namespace Ryujinx.Graphics.Shader.Decoders
Rd2 = 1 << 1,
Ra = 1 << 2,
Rb = 1 << 3,
- Ib = 1 << 4,
- Rc = 1 << 5,
- Pd = 1 << 6,
- Pd2 = 1 << 7,
- Pdn = 1 << 8,
- Tex = 1 << 9,
- TexB = 1 << 10,
- Bra = 1 << 11,
- NoPred = 1 << 12
+ Rb2 = 1 << 4,
+ Ib = 1 << 5,
+ Rc = 1 << 6,
+
+ Pd = 1 << 7,
+ LPd = 2 << 7,
+ SPd = 3 << 7,
+ TPd = 4 << 7,
+ VPd = 5 << 7,
+ PdMask = 7 << 7,
+
+ Pdn = 1 << 10,
+ Ps = 1 << 11,
+ Tex = 1 << 12,
+ TexB = 1 << 13,
+ Bra = 1 << 14,
+ NoPred = 1 << 15
}
} \ No newline at end of file