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authorgdkchan <gab.dark.100@gmail.com>2021-11-08 13:18:46 -0300
committerGitHub <noreply@github.com>2021-11-08 13:18:46 -0300
commit911ea38e939459c652c6e27a28599340a61267dc (patch)
treee0e22a504b67f51625a7c23dd8157bada6841f77 /Ryujinx.Graphics.Shader/Decoders/Decoder.cs
parent3dee712164e635fd3a0d2e9d359a7d11a80bf675 (diff)
Support shader gl_Color, gl_SecondaryColor and gl_TexCoord built-ins (#2817)
* Support shader gl_Color, gl_SecondaryColor and gl_TexCoord built-ins * Shader cache version bump * Fix back color value on fragment shader * Disable IPA multiplication for fixed function attributes and back color selection
Diffstat (limited to 'Ryujinx.Graphics.Shader/Decoders/Decoder.cs')
-rw-r--r--Ryujinx.Graphics.Shader/Decoders/Decoder.cs7
1 files changed, 7 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Shader/Decoders/Decoder.cs b/Ryujinx.Graphics.Shader/Decoders/Decoder.cs
index 714aaad3..80d2cb4a 100644
--- a/Ryujinx.Graphics.Shader/Decoders/Decoder.cs
+++ b/Ryujinx.Graphics.Shader/Decoders/Decoder.cs
@@ -319,6 +319,13 @@ namespace Ryujinx.Graphics.Shader.Decoders
config.SetInputUserAttribute(index, perPatch);
}
}
+
+ if (!isStore &&
+ ((attr >= AttributeConsts.FrontColorDiffuseR && attr < AttributeConsts.ClipDistance0) ||
+ (attr >= AttributeConsts.TexCoordBase && attr < AttributeConsts.TexCoordEnd)))
+ {
+ config.SetUsedFeature(FeatureFlags.FixedFuncAttr);
+ }
}
}
}