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| author | gdkchan <gab.dark.100@gmail.com> | 2022-11-16 14:53:04 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-11-16 14:53:04 -0300 |
| commit | f1d1670b0b1b5c08064df95dabd295f3cf5dcf7f (patch) | |
| tree | 082139cb80ee9776f3ea9083991fb3ed6618f7f4 /Ryujinx.Graphics.Shader/CodeGen | |
| parent | b8de72de8f25f0bb7f994bc07a0387c1c247b6fe (diff) | |
Implement HLE macro for DrawElementsIndirect (#3748)
* Implement HLE macro for DrawElementsIndirect
* Shader cache version bump
* Use GL_ARB_shader_draw_parameters extension on OpenGL
* Fix DrawIndexedIndirectCount on Vulkan when extension is not supported
* Implement DrawIndex
* Alignment
* Fix some validation errors
* Rename BaseIds to DrawParameters
* Fix incorrect index buffer and vertex buffer size in some cases
* Add HLE macros for DrawArraysInstanced and DrawElementsInstanced
* Perform a regular draw when indirect data is not modified
* Use non-indirect draw methods if indirect buffer was not GPU modified
* Only check if draw parameters match if the shader actually uses them
* Expose Macro HLE setting on GUI
* Reset FirstVertex and FirstInstance after draw
* Update shader cache version again since some people already tested this
* PR feedback
Co-authored-by: riperiperi <rhy3756547@hotmail.com>
Diffstat (limited to 'Ryujinx.Graphics.Shader/CodeGen')
4 files changed, 13 insertions, 2 deletions
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs index 4f2751b1..b2eeb5f5 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs @@ -46,6 +46,11 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl } else { + if (context.Config.Stage == ShaderStage.Vertex) + { + context.AppendLine("#extension GL_ARB_shader_draw_parameters : enable"); + } + context.AppendLine("#extension GL_ARB_shader_viewport_layer_array : enable"); } diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs index 031b1c44..b7891426 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs @@ -48,10 +48,11 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl { AttributeConsts.TessCoordY, new BuiltInAttribute("gl_TessCoord.y", VariableType.F32) }, { AttributeConsts.InstanceId, new BuiltInAttribute("gl_InstanceID", VariableType.S32) }, { AttributeConsts.VertexId, new BuiltInAttribute("gl_VertexID", VariableType.S32) }, - { AttributeConsts.BaseInstance, new BuiltInAttribute("gl_BaseInstance", VariableType.S32) }, - { AttributeConsts.BaseVertex, new BuiltInAttribute("gl_BaseVertex", VariableType.S32) }, + { AttributeConsts.BaseInstance, new BuiltInAttribute("gl_BaseInstanceARB", VariableType.S32) }, + { AttributeConsts.BaseVertex, new BuiltInAttribute("gl_BaseVertexARB", VariableType.S32) }, { AttributeConsts.InstanceIndex, new BuiltInAttribute("gl_InstanceIndex", VariableType.S32) }, { AttributeConsts.VertexIndex, new BuiltInAttribute("gl_VertexIndex", VariableType.S32) }, + { AttributeConsts.DrawIndex, new BuiltInAttribute("gl_DrawIDARB", VariableType.S32) }, { AttributeConsts.FrontFacing, new BuiltInAttribute("gl_FrontFacing", VariableType.Bool) }, // Special. diff --git a/Ryujinx.Graphics.Shader/CodeGen/Spirv/Declarations.cs b/Ryujinx.Graphics.Shader/CodeGen/Spirv/Declarations.cs index fafb917d..54b00708 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Spirv/Declarations.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Spirv/Declarations.cs @@ -743,6 +743,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv AttributeConsts.BaseVertex => BuiltIn.BaseVertex, AttributeConsts.InstanceIndex => BuiltIn.InstanceIndex, AttributeConsts.VertexIndex => BuiltIn.VertexIndex, + AttributeConsts.DrawIndex => BuiltIn.DrawIndex, AttributeConsts.FrontFacing => BuiltIn.FrontFacing, AttributeConsts.FragmentOutputDepth => BuiltIn.FragDepth, AttributeConsts.ThreadKill => BuiltIn.HelperInvocation, diff --git a/Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvGenerator.cs b/Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvGenerator.cs index 69283b0a..95df077b 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvGenerator.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvGenerator.cs @@ -89,6 +89,10 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv { context.AddCapability(Capability.Tessellation); } + else if (config.Stage == ShaderStage.Vertex) + { + context.AddCapability(Capability.DrawParameters); + } context.AddExtension("SPV_KHR_shader_ballot"); context.AddExtension("SPV_KHR_subgroup_vote"); |
