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| author | riperiperi <rhy3756547@hotmail.com> | 2020-11-06 17:45:30 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-11-06 18:45:30 +0100 |
| commit | a16f201a6f7bd06a3a366b622a6d6c91895e2984 (patch) | |
| tree | a1bf1f3e9ccd01e9c3eae12689f28c99889aa058 /Ryujinx.Graphics.Shader/CodeGen | |
| parent | 24dbfc0fe6e0b98455811632dece3393e7f24851 (diff) | |
Do not align sizes for buffer texture targets. (#1671)
This should fix a random crash in Hyrule Warriors, and potentially other games that use buffer textures.
Diffstat (limited to 'Ryujinx.Graphics.Shader/CodeGen')
0 files changed, 0 insertions, 0 deletions
