aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.Graphics.Shader/CodeGen
diff options
context:
space:
mode:
authorriperiperi <rhy3756547@hotmail.com>2020-11-06 17:45:30 +0000
committerGitHub <noreply@github.com>2020-11-06 18:45:30 +0100
commita16f201a6f7bd06a3a366b622a6d6c91895e2984 (patch)
treea1bf1f3e9ccd01e9c3eae12689f28c99889aa058 /Ryujinx.Graphics.Shader/CodeGen
parent24dbfc0fe6e0b98455811632dece3393e7f24851 (diff)
Do not align sizes for buffer texture targets. (#1671)
This should fix a random crash in Hyrule Warriors, and potentially other games that use buffer textures.
Diffstat (limited to 'Ryujinx.Graphics.Shader/CodeGen')
0 files changed, 0 insertions, 0 deletions