diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2021-10-28 19:53:12 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-10-28 19:53:12 -0300 |
| commit | 99445dd0a63f4a6fcb53e7818cda689d8299453b (patch) | |
| tree | 9d979f95e3e4cdf12999bc005655505953a60613 /Ryujinx.Graphics.Shader/CodeGen | |
| parent | a7a40a77f2c07ea0ea9f6e7bfb57dbe9fce06db7 (diff) | |
Add support for fragment shader interlock (#2768)
* Support coherent images
* Add support for fragment shader interlock
* Change to tree based match approach
* Refactor + check for branch targets and external registers
* Make detection more robust
* Use Intel fragment shader ordering if interlock is not available, use nothing if both are not available
* Remove unused field
Diffstat (limited to 'Ryujinx.Graphics.Shader/CodeGen')
5 files changed, 60 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs index 85288afa..7dcd1671 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs @@ -32,6 +32,17 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl { context.AppendLine("#extension GL_ARB_compute_shader : enable"); } + else if (context.Config.Stage == ShaderStage.Fragment) + { + if (context.Config.GpuAccessor.QueryHostSupportsFragmentShaderInterlock()) + { + context.AppendLine("#extension GL_ARB_fragment_shader_interlock : enable"); + } + else if (context.Config.GpuAccessor.QueryHostSupportsFragmentShaderOrderingIntel()) + { + context.AppendLine("#extension GL_INTEL_fragment_shader_ordering : enable"); + } + } if (context.Config.GpPassthrough) { @@ -431,6 +442,11 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl string imageTypeName = descriptor.Type.ToGlslImageType(descriptor.Format.GetComponentType()); + if (descriptor.Flags.HasFlag(TextureUsageFlags.ImageCoherent)) + { + imageTypeName = "coherent " + imageTypeName; + } + string layout = descriptor.Format.ToGlslFormat(); if (!string.IsNullOrEmpty(layout)) diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslGenerator.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslGenerator.cs index 077737c8..3af120f8 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslGenerator.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslGenerator.cs @@ -117,7 +117,12 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl { if (node is AstOperation operation) { - context.AppendLine(InstGen.GetExpression(context, operation) + ";"); + string expr = InstGen.GetExpression(context, operation); + + if (expr != null) + { + context.AppendLine(expr + ";"); + } } else if (node is AstAssignment assignment) { diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs index 4f059149..1acac745 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs @@ -4,6 +4,7 @@ using System; using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenBallot; using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenCall; +using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenFSI; using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenHelper; using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenMemory; using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenPacking; @@ -144,6 +145,12 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions case Instruction.Call: return Call(context, operation); + case Instruction.FSIBegin: + return FSIBegin(context); + + case Instruction.FSIEnd: + return FSIEnd(context); + case Instruction.ImageLoad: case Instruction.ImageStore: case Instruction.ImageAtomic: diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenFSI.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenFSI.cs new file mode 100644 index 00000000..f61a53cb --- /dev/null +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenFSI.cs @@ -0,0 +1,29 @@ +namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions +{ + static class InstGenFSI + { + public static string FSIBegin(CodeGenContext context) + { + if (context.Config.GpuAccessor.QueryHostSupportsFragmentShaderInterlock()) + { + return "beginInvocationInterlockARB()"; + } + else if (context.Config.GpuAccessor.QueryHostSupportsFragmentShaderOrderingIntel()) + { + return "beginFragmentShaderOrderingINTEL()"; + } + + return null; + } + + public static string FSIEnd(CodeGenContext context) + { + if (context.Config.GpuAccessor.QueryHostSupportsFragmentShaderInterlock()) + { + return "endInvocationInterlockARB()"; + } + + return null; + } + } +}
\ No newline at end of file diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs index c2d59ff7..1fa25399 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs @@ -65,6 +65,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions Add(Instruction.EmitVertex, InstType.CallNullary, "EmitVertex"); Add(Instruction.EndPrimitive, InstType.CallNullary, "EndPrimitive"); Add(Instruction.ExponentB2, InstType.CallUnary, "exp2"); + Add(Instruction.FSIBegin, InstType.Special); + Add(Instruction.FSIEnd, InstType.Special); Add(Instruction.FindFirstSetS32, InstType.CallUnary, "findMSB"); Add(Instruction.FindFirstSetU32, InstType.CallUnary, "findMSB"); Add(Instruction.Floor, InstType.CallUnary, "floor"); |
