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authorgdkchan <gab.dark.100@gmail.com>2019-12-27 22:16:14 -0300
committerThog <thog@protonmail.com>2020-01-09 02:13:00 +0100
commit947e14d3be0f7c5e4b6f77df204ec675b8e9e719 (patch)
treebde8c9ecfa0bab5c8dfa9706e6ef2418d2b53a36 /Ryujinx.Graphics.Shader/CodeGen
parent647d0962df5b54334af965b88f784409afbf6223 (diff)
Reimplement limited bindless textures support
Diffstat (limited to 'Ryujinx.Graphics.Shader/CodeGen')
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs
index bad5c00c..200569c4 100644
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs
+++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs
@@ -272,6 +272,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
AstOperand operand = texOp.GetSource(0) as AstOperand;
desc = new TextureDescriptor(samplerName, texOp.Type, operand.CbufSlot, operand.CbufOffset);
+
+ context.TextureDescriptors.Add(desc);
}
else if ((texOp.Type & SamplerType.Indexed) != 0)
{