diff options
| author | riperiperi <rhy3756547@hotmail.com> | 2023-01-13 00:31:21 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-01-13 01:31:21 +0100 |
| commit | 8fa248ceb4cbc9d199bbac1d968df8b168106c2c (patch) | |
| tree | 678ca26d2a909c6a85aba13a1b03df704cabfa2e /Ryujinx.Graphics.Shader/CodeGen | |
| parent | 30862b5ffd6848b1296da23bc8bb7e9f96bb7e60 (diff) | |
Vulkan: Add workarounds for MoltenVK (#4202)
* Add MVK basics.
* Use appropriate output attribute types
* 4kb vertex alignment, bunch of fixes
* Add reduced shader precision mode for mvk.
* Disable ASTC on MVK for now
* Only request robustnes2 when it is available.
* It's just the one feature actually
* Add triangle fan conversion
* Allow NullDescriptor on MVK for some reason.
* Force safe blit on MoltenVK
* Use ASTC only when formats are all available.
* Disable multilevel 3d texture views
* Filter duplicate render targets (on backend)
* Add Automatic MoltenVK Configuration
* Do not create color attachment views with formats that are not RT compatible
* Make sure that the host format matches the vertex shader input types for invalid/unknown guest formats
* FIx rebase for Vertex Attrib State
* Fix 4b alignment for vertex
* Use asynchronous queue submits for MVK
* Ensure color clear shader has correct output type
* Update MoltenVK config
* Always use MoltenVK workarounds on MacOS
* Make MVK supersede all vendors
* Fix rebase
* Various fixes on rebase
* Get portability flags from extension
* Fix some minor rebasing issues
* Style change
* Use LibraryImport for MVKConfiguration
* Rename MoltenVK vendor to Apple
Intel and AMD GPUs on moltenvk report with the those vendors - only apple silicon reports with vendor 0x106B.
* Fix features2 rebase conflict
* Rename fragment output type
* Add missing check for fragment output types
Might have caused the crash in MK8
* Only do fragment output specialization on MoltenVK
* Avoid copy when passing capabilities
* Self feedback
* Address feedback
Co-authored-by: gdk <gab.dark.100@gmail.com>
Co-authored-by: nastys <nastys@users.noreply.github.com>
Diffstat (limited to 'Ryujinx.Graphics.Shader/CodeGen')
5 files changed, 60 insertions, 15 deletions
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs index 4da21cb7..996d312b 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs @@ -346,12 +346,17 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl { string name = context.OperandManager.DeclareLocal(decl); - context.AppendLine(GetVarTypeName(decl.VarType) + " " + name + ";"); + context.AppendLine(GetVarTypeName(context, decl.VarType) + " " + name + ";"); } } - public static string GetVarTypeName(AggregateType type, bool precise = true) + public static string GetVarTypeName(CodeGenContext context, AggregateType type, bool precise = true) { + if (context.Config.GpuAccessor.QueryHostReducedPrecision()) + { + precise = false; + } + return type switch { AggregateType.Void => "void", @@ -666,7 +671,22 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl } else { - context.AppendLine($"layout (location = {attr}) out vec4 {name};"); + string type = context.Config.Stage != ShaderStage.Fragment ? "vec4" : + context.Config.GpuAccessor.QueryFragmentOutputType(attr) switch + { + AttributeType.Sint => "ivec4", + AttributeType.Uint => "uvec4", + _ => "vec4" + }; + + if (context.Config.GpuAccessor.QueryHostReducedPrecision() && context.Config.Stage == ShaderStage.Vertex && attr == 0) + { + context.AppendLine($"layout (location = {attr}) invariant out {type} {name};"); + } + else + { + context.AppendLine($"layout (location = {attr}) out {type} {name};"); + } } } diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslGenerator.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslGenerator.cs index 90826a15..90727558 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslGenerator.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslGenerator.cs @@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl { for (int i = 1; i < info.Functions.Count; i++) { - context.AppendLine($"{GetFunctionSignature(info.Functions[i])};"); + context.AppendLine($"{GetFunctionSignature(context, info.Functions[i])};"); } context.AppendLine(); @@ -44,7 +44,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl { context.CurrentFunction = function; - context.AppendLine(GetFunctionSignature(function, funcName)); + context.AppendLine(GetFunctionSignature(context, function, funcName)); context.EnterScope(); Declarations.DeclareLocals(context, function); @@ -54,23 +54,23 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl context.LeaveScope(); } - private static string GetFunctionSignature(StructuredFunction function, string funcName = null) + private static string GetFunctionSignature(CodeGenContext context, StructuredFunction function, string funcName = null) { string[] args = new string[function.InArguments.Length + function.OutArguments.Length]; for (int i = 0; i < function.InArguments.Length; i++) { - args[i] = $"{Declarations.GetVarTypeName(function.InArguments[i])} {OperandManager.GetArgumentName(i)}"; + args[i] = $"{Declarations.GetVarTypeName(context, function.InArguments[i])} {OperandManager.GetArgumentName(i)}"; } for (int i = 0; i < function.OutArguments.Length; i++) { int j = i + function.InArguments.Length; - args[j] = $"out {Declarations.GetVarTypeName(function.OutArguments[i])} {OperandManager.GetArgumentName(j)}"; + args[j] = $"out {Declarations.GetVarTypeName(context, function.OutArguments[i])} {OperandManager.GetArgumentName(j)}"; } - return $"{Declarations.GetVarTypeName(function.ReturnType)} {funcName ?? function.Name}({string.Join(", ", args)})"; + return $"{Declarations.GetVarTypeName(context, function.ReturnType)} {funcName ?? function.Name}({string.Join(", ", args)})"; } private static void PrintBlock(CodeGenContext context, AstBlock block) diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs index f667d080..3dbd73b2 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs @@ -32,7 +32,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions if ((outputType & AggregateType.ElementCountMask) != 0) { - return $"{Declarations.GetVarTypeName(outputType, precise: false)}({imageConst})"; + return $"{Declarations.GetVarTypeName(context, outputType, precise: false)}({imageConst})"; } return imageConst; @@ -513,7 +513,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions if ((outputType & AggregateType.ElementCountMask) != 0) { - return $"{Declarations.GetVarTypeName(outputType, precise: false)}({scalarValue})"; + return $"{Declarations.GetVarTypeName(context, outputType, precise: false)}({scalarValue})"; } } diff --git a/Ryujinx.Graphics.Shader/CodeGen/Spirv/Declarations.cs b/Ryujinx.Graphics.Shader/CodeGen/Spirv/Declarations.cs index 3da72b40..fab1667c 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Spirv/Declarations.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Spirv/Declarations.cs @@ -577,6 +577,11 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv context.Decorate(spvVar, Decoration.Patch); } + if (context.Config.GpuAccessor.QueryHostReducedPrecision() && attr == AttributeConsts.PositionX && context.Config.Stage != ShaderStage.Fragment) + { + context.Decorate(spvVar, Decoration.Invariant); + } + context.Decorate(spvVar, Decoration.BuiltIn, (LiteralInteger)GetBuiltIn(context, attrInfo.BaseValue)); if (context.Config.TransformFeedbackEnabled && context.Config.LastInVertexPipeline && isOutAttr) diff --git a/Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs b/Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs index a02c4c22..61abf334 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs @@ -2194,13 +2194,23 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv if (operation.Inst.HasFlag(Instruction.FP64)) { var result = emitF(context.TypeFP64(), context.GetFP64(src1), context.GetFP64(src2)); - context.Decorate(result, Decoration.NoContraction); + + if (!context.Config.GpuAccessor.QueryHostReducedPrecision()) + { + context.Decorate(result, Decoration.NoContraction); + } + return new OperationResult(AggregateType.FP64, result); } else if (operation.Inst.HasFlag(Instruction.FP32)) { var result = emitF(context.TypeFP32(), context.GetFP32(src1), context.GetFP32(src2)); - context.Decorate(result, Decoration.NoContraction); + + if (!context.Config.GpuAccessor.QueryHostReducedPrecision()) + { + context.Decorate(result, Decoration.NoContraction); + } + return new OperationResult(AggregateType.FP32, result); } else @@ -2255,13 +2265,23 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv if (operation.Inst.HasFlag(Instruction.FP64)) { var result = emitF(context.TypeFP64(), context.GetFP64(src1), context.GetFP64(src2), context.GetFP64(src3)); - context.Decorate(result, Decoration.NoContraction); + + if (!context.Config.GpuAccessor.QueryHostReducedPrecision()) + { + context.Decorate(result, Decoration.NoContraction); + } + return new OperationResult(AggregateType.FP64, result); } else if (operation.Inst.HasFlag(Instruction.FP32)) { var result = emitF(context.TypeFP32(), context.GetFP32(src1), context.GetFP32(src2), context.GetFP32(src3)); - context.Decorate(result, Decoration.NoContraction); + + if (!context.Config.GpuAccessor.QueryHostReducedPrecision()) + { + context.Decorate(result, Decoration.NoContraction); + } + return new OperationResult(AggregateType.FP32, result); } else |
