diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2021-01-27 20:59:47 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-01-28 10:59:47 +1100 |
| commit | 4b7c7dab9e33faaf4eb58342f1f7ad8ada354591 (patch) | |
| tree | d912e9e3434fb3ba53afad5fee216eadde731cc6 /Ryujinx.Graphics.Shader/CodeGen | |
| parent | dcce4070719a3798bb96d3aa02b9ba02a7fecc16 (diff) | |
Support multiple destination operands on shader IR and shuffle predicates (#1964)
* Support multiple destination operands on shader IR and shuffle predicates
* Cache version change
Diffstat (limited to 'Ryujinx.Graphics.Shader/CodeGen')
5 files changed, 19 insertions, 15 deletions
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/Shuffle.glsl b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/Shuffle.glsl index 380bc581..356bdd79 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/Shuffle.glsl +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/Shuffle.glsl @@ -1,9 +1,10 @@ -float Helper_Shuffle(float x, uint index, uint mask) +float Helper_Shuffle(float x, uint index, uint mask, out bool valid) { uint clamp = mask & 0x1fu; uint segMask = (mask >> 8) & 0x1fu; uint minThreadId = gl_SubGroupInvocationARB & segMask; uint maxThreadId = minThreadId | (clamp & ~segMask); uint srcThreadId = (index & ~segMask) | minThreadId; - return (srcThreadId <= maxThreadId) ? readInvocationARB(x, srcThreadId) : x; + valid = srcThreadId <= maxThreadId; + return valid ? readInvocationARB(x, srcThreadId) : x; }
\ No newline at end of file diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleDown.glsl b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleDown.glsl index 46750f20..a79b90e2 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleDown.glsl +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleDown.glsl @@ -1,9 +1,10 @@ -float Helper_ShuffleDown(float x, uint index, uint mask) +float Helper_ShuffleDown(float x, uint index, uint mask, out bool valid) { uint clamp = mask & 0x1fu; uint segMask = (mask >> 8) & 0x1fu; uint minThreadId = gl_SubGroupInvocationARB & segMask; uint maxThreadId = minThreadId | (clamp & ~segMask); uint srcThreadId = gl_SubGroupInvocationARB + index; - return (srcThreadId <= maxThreadId) ? readInvocationARB(x, srcThreadId) : x; + valid = srcThreadId <= maxThreadId; + return valid ? readInvocationARB(x, srcThreadId) : x; }
\ No newline at end of file diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleUp.glsl b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleUp.glsl index 2bc83469..4e74f217 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleUp.glsl +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleUp.glsl @@ -1,8 +1,9 @@ -float Helper_ShuffleUp(float x, uint index, uint mask) +float Helper_ShuffleUp(float x, uint index, uint mask, out bool valid) { uint clamp = mask & 0x1fu; uint segMask = (mask >> 8) & 0x1fu; uint minThreadId = gl_SubGroupInvocationARB & segMask; uint srcThreadId = gl_SubGroupInvocationARB - index; - return (srcThreadId >= minThreadId) ? readInvocationARB(x, srcThreadId) : x; + valid = srcThreadId >= minThreadId; + return valid ? readInvocationARB(x, srcThreadId) : x; }
\ No newline at end of file diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleXor.glsl b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleXor.glsl index 1049e181..0631472b 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleXor.glsl +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleXor.glsl @@ -1,9 +1,10 @@ -float Helper_ShuffleXor(float x, uint index, uint mask) +float Helper_ShuffleXor(float x, uint index, uint mask, out bool valid) { uint clamp = mask & 0x1fu; uint segMask = (mask >> 8) & 0x1fu; uint minThreadId = gl_SubGroupInvocationARB & segMask; uint maxThreadId = minThreadId | (clamp & ~segMask); uint srcThreadId = gl_SubGroupInvocationARB ^ index; - return (srcThreadId <= maxThreadId) ? readInvocationARB(x, srcThreadId) : x; + valid = srcThreadId <= maxThreadId; + return valid ? readInvocationARB(x, srcThreadId) : x; }
\ No newline at end of file diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs index 5f5574c3..f3774a60 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs @@ -88,13 +88,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions Add(Instruction.LoopContinue, InstType.OpNullary, "continue"); Add(Instruction.PackDouble2x32, InstType.Special); Add(Instruction.PackHalf2x16, InstType.Special); - Add(Instruction.ShiftLeft, InstType.OpBinary, "<<", 3); - Add(Instruction.ShiftRightS32, InstType.OpBinary, ">>", 3); - Add(Instruction.ShiftRightU32, InstType.OpBinary, ">>", 3); - Add(Instruction.Shuffle, InstType.CallTernary, HelperFunctionNames.Shuffle); - Add(Instruction.ShuffleDown, InstType.CallTernary, HelperFunctionNames.ShuffleDown); - Add(Instruction.ShuffleUp, InstType.CallTernary, HelperFunctionNames.ShuffleUp); - Add(Instruction.ShuffleXor, InstType.CallTernary, HelperFunctionNames.ShuffleXor); Add(Instruction.Maximum, InstType.CallBinary, "max"); Add(Instruction.MaximumU32, InstType.CallBinary, "max"); Add(Instruction.MemoryBarrier, InstType.CallNullary, "memoryBarrier"); @@ -107,6 +100,13 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions Add(Instruction.ReciprocalSquareRoot, InstType.CallUnary, "inversesqrt"); Add(Instruction.Return, InstType.OpNullary, "return"); Add(Instruction.Round, InstType.CallUnary, "roundEven"); + Add(Instruction.ShiftLeft, InstType.OpBinary, "<<", 3); + Add(Instruction.ShiftRightS32, InstType.OpBinary, ">>", 3); + Add(Instruction.ShiftRightU32, InstType.OpBinary, ">>", 3); + Add(Instruction.Shuffle, InstType.CallQuaternary, HelperFunctionNames.Shuffle); + Add(Instruction.ShuffleDown, InstType.CallQuaternary, HelperFunctionNames.ShuffleDown); + Add(Instruction.ShuffleUp, InstType.CallQuaternary, HelperFunctionNames.ShuffleUp); + Add(Instruction.ShuffleXor, InstType.CallQuaternary, HelperFunctionNames.ShuffleXor); Add(Instruction.Sine, InstType.CallUnary, "sin"); Add(Instruction.SquareRoot, InstType.CallUnary, "sqrt"); Add(Instruction.StoreLocal, InstType.Special); |
