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authorgdk <gab.dark.100@gmail.com>2019-11-02 23:07:21 -0300
committerThog <thog@protonmail.com>2020-01-09 02:13:00 +0100
commit3ab5c23f492183ae6f5cf8f62c4239bf181d2630 (patch)
tree288daa576efbbe3220d835834acd562dff7d6cbd /Ryujinx.Graphics.Shader/CodeGen
parent63345a3098e05e0d0692bc46852dfbfccfdcfae2 (diff)
Add partial support for array of samplers, and add pass to identify them from bindless texture accesses
Diffstat (limited to 'Ryujinx.Graphics.Shader/CodeGen')
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs45
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs65
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs16
3 files changed, 97 insertions, 29 deletions
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs
index 7c67bc13..6c4ba949 100644
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs
+++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs
@@ -231,7 +231,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
foreach (AstTextureOperation texOp in info.Samplers.OrderBy(x => x.Handle))
{
- string samplerName = OperandManager.GetSamplerName(context.Config.Stage, texOp);
+ string indexExpr = NumberFormatter.FormatInt(texOp.ArraySize);
+
+ string samplerName = OperandManager.GetSamplerName(context.Config.Stage, texOp, indexExpr);
if (!samplers.TryAdd(samplerName, texOp))
{
@@ -257,12 +259,25 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
desc = new TextureDescriptor(samplerName, texOp.Type, operand.CbufSlot, operand.CbufOffset);
}
+ else if ((texOp.Type & SamplerType.Indexed) != 0)
+ {
+ for (int index = 0; index < texOp.ArraySize; index++)
+ {
+ string indexExpr = NumberFormatter.FormatInt(index);
+
+ string indexedSamplerName = OperandManager.GetSamplerName(context.Config.Stage, texOp, indexExpr);
+
+ desc = new TextureDescriptor(indexedSamplerName, texOp.Type, texOp.Handle + index * 2);
+
+ context.TextureDescriptors.Add(desc);
+ }
+ }
else
{
desc = new TextureDescriptor(samplerName, texOp.Type, texOp.Handle);
- }
- context.TextureDescriptors.Add(desc);
+ context.TextureDescriptors.Add(desc);
+ }
}
}
@@ -272,7 +287,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
foreach (AstTextureOperation texOp in info.Images.OrderBy(x => x.Handle))
{
- string imageName = OperandManager.GetImageName(context.Config.Stage, texOp);
+ string indexExpr = NumberFormatter.FormatInt(texOp.ArraySize);
+
+ string imageName = OperandManager.GetImageName(context.Config.Stage, texOp, indexExpr);
if (!images.TryAdd(imageName, texOp))
{
@@ -290,9 +307,25 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
AstTextureOperation texOp = kv.Value;
- TextureDescriptor desc = new TextureDescriptor(imageName, texOp.Type, texOp.Handle);
+ if ((texOp.Type & SamplerType.Indexed) != 0)
+ {
+ for (int index = 0; index < texOp.ArraySize; index++)
+ {
+ string indexExpr = NumberFormatter.FormatInt(index);
+
+ string indexedSamplerName = OperandManager.GetSamplerName(context.Config.Stage, texOp, indexExpr);
+
+ var desc = new TextureDescriptor(indexedSamplerName, texOp.Type, texOp.Handle + index * 2);
+
+ context.TextureDescriptors.Add(desc);
+ }
+ }
+ else
+ {
+ var desc = new TextureDescriptor(imageName, texOp.Type, texOp.Handle);
- context.ImageDescriptors.Add(desc);
+ context.ImageDescriptors.Add(desc);
+ }
}
}
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs
index 913cace1..21e39fcf 100644
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs
+++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs
@@ -15,11 +15,26 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
- bool isArray = (texOp.Type & SamplerType.Array) != 0;
+ bool isArray = (texOp.Type & SamplerType.Array) != 0;
+ bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
string texCall = "imageStore";
- string imageName = OperandManager.GetImageName(context.Config.Stage, texOp);
+ int srcIndex = isBindless ? 1 : 0;
+
+ string Src(VariableType type)
+ {
+ return GetSoureExpr(context, texOp.GetSource(srcIndex++), type);
+ }
+
+ string indexExpr = null;
+
+ if (isIndexed)
+ {
+ indexExpr = Src(VariableType.S32);
+ }
+
+ string imageName = OperandManager.GetImageName(context.Config.Stage, texOp, indexExpr);
texCall += "(" + imageName;
@@ -34,13 +49,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
arrayIndexElem = pCount++;
}
- int srcIndex = isBindless ? 1 : 0;
-
- string Src(VariableType type)
- {
- return GetSoureExpr(context, texOp.GetSource(srcIndex++), type);
- }
-
void Append(string str)
{
texCall += ", " + str;
@@ -174,6 +182,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
bool hasOffsets = (texOp.Flags & TextureFlags.Offsets) != 0;
bool isArray = (texOp.Type & SamplerType.Array) != 0;
+ bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
bool isMultisample = (texOp.Type & SamplerType.Multisample) != 0;
bool isShadow = (texOp.Type & SamplerType.Shadow) != 0;
@@ -209,7 +218,21 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
texCall += "Offsets";
}
- string samplerName = OperandManager.GetSamplerName(context.Config.Stage, texOp);
+ int srcIndex = isBindless ? 1 : 0;
+
+ string Src(VariableType type)
+ {
+ return GetSoureExpr(context, texOp.GetSource(srcIndex++), type);
+ }
+
+ string indexExpr = null;
+
+ if (isIndexed)
+ {
+ indexExpr = Src(VariableType.S32);
+ }
+
+ string samplerName = OperandManager.GetSamplerName(context.Config.Stage, texOp, indexExpr);
texCall += "(" + samplerName;
@@ -249,13 +272,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
hasExtraCompareArg = true;
}
- int srcIndex = isBindless ? 1 : 0;
-
- string Src(VariableType type)
- {
- return GetSoureExpr(context, texOp.GetSource(srcIndex++), type);
- }
-
void Append(string str)
{
texCall += ", " + str;
@@ -395,11 +411,20 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
{
AstTextureOperation texOp = (AstTextureOperation)operation;
- bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
+ bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
+
+ bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
+
+ string indexExpr = null;
+
+ if (isIndexed)
+ {
+ indexExpr = GetSoureExpr(context, texOp.GetSource(0), VariableType.S32);
+ }
- string samplerName = OperandManager.GetSamplerName(context.Config.Stage, texOp);
+ string samplerName = OperandManager.GetSamplerName(context.Config.Stage, texOp, indexExpr);
- IAstNode src0 = operation.GetSource(isBindless ? 1 : 0);
+ IAstNode src0 = operation.GetSource(isBindless || isIndexed ? 1 : 0);
string src0Expr = GetSoureExpr(context, src0, GetSrcVarType(operation.Inst, 0));
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs
index fe307396..36f76ec5 100644
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs
+++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs
@@ -223,7 +223,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
return ubName + "_" + DefaultNames.UniformNameSuffix;
}
- public static string GetSamplerName(ShaderStage stage, AstTextureOperation texOp)
+ public static string GetSamplerName(ShaderStage stage, AstTextureOperation texOp, string indexExpr)
{
string suffix;
@@ -235,16 +235,26 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
}
else
{
- suffix = (texOp.Handle - 8).ToString();
+ suffix = texOp.Handle.ToString();
+
+ if ((texOp.Type & SamplerType.Indexed) != 0)
+ {
+ suffix += $"a[{indexExpr}]";
+ }
}
return GetShaderStagePrefix(stage) + "_" + DefaultNames.SamplerNamePrefix + suffix;
}
- public static string GetImageName(ShaderStage stage, AstTextureOperation texOp)
+ public static string GetImageName(ShaderStage stage, AstTextureOperation texOp, string indexExpr)
{
string suffix = texOp.Handle.ToString();
+ if ((texOp.Type & SamplerType.Indexed) != 0)
+ {
+ suffix += $"a[{indexExpr}]";
+ }
+
return GetShaderStagePrefix(stage) + "_" + DefaultNames.ImageNamePrefix + suffix;
}