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authorgdkchan <gab.dark.100@gmail.com>2020-04-21 20:35:28 -0300
committerGitHub <noreply@github.com>2020-04-22 09:35:28 +1000
commit03711dd7b5d44e20fb45c728803ea6b9599dec87 (patch)
tree2930956a377d9f79df2750aa06ce1f1928cd30e6 /Ryujinx.Graphics.Shader/CodeGen
parent4738113f293ac2477a553225a24b6c489c6855f1 (diff)
Implement SULD shader instruction (#1117)
* Implement SULD shader instruction * Some nits
Diffstat (limited to 'Ryujinx.Graphics.Shader/CodeGen')
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs19
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs36
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs54
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs6
4 files changed, 74 insertions, 41 deletions
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs
index b1291906..36aff3fc 100644
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs
+++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs
@@ -326,9 +326,16 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
continue;
}
- string imageTypeName = GetImageTypeName(texOp.Type);
+ string layout = texOp.Format.ToGlslFormat();
- context.AppendLine("writeonly uniform " + imageTypeName + " " + imageName + ";");
+ if (!string.IsNullOrEmpty(layout))
+ {
+ layout = "layout(" + layout + ") ";
+ }
+
+ string imageTypeName = GetImageTypeName(texOp.Type, texOp.Format.GetComponentType());
+
+ context.AppendLine("uniform " + layout + imageTypeName + " " + imageName + ";");
}
foreach (KeyValuePair<string, AstTextureOperation> kv in images)
@@ -455,7 +462,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
return typeName;
}
- private static string GetImageTypeName(SamplerType type)
+ private static string GetImageTypeName(SamplerType type, VariableType componentType)
{
string typeName;
@@ -480,6 +487,12 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
typeName += "Array";
}
+ switch (componentType)
+ {
+ case VariableType.U32: typeName = 'u' + typeName; break;
+ case VariableType.S32: typeName = 'i' + typeName; break;
+ }
+
return typeName;
}
}
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs
index fe982770..f1537c3d 100644
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs
+++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs
@@ -4,6 +4,7 @@ using System;
using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenHelper;
using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenMemory;
+using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenPacking;
using static Ryujinx.Graphics.Shader.StructuredIr.InstructionInfo;
namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
@@ -115,53 +116,56 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
{
switch (inst)
{
+ case Instruction.ImageLoad:
+ return ImageLoadOrStore(context, operation);
+
case Instruction.ImageStore:
- return InstGenMemory.ImageStore(context, operation);
+ return ImageLoadOrStore(context, operation);
case Instruction.LoadAttribute:
- return InstGenMemory.LoadAttribute(context, operation);
+ return LoadAttribute(context, operation);
case Instruction.LoadConstant:
- return InstGenMemory.LoadConstant(context, operation);
+ return LoadConstant(context, operation);
case Instruction.LoadLocal:
- return InstGenMemory.LoadLocal(context, operation);
+ return LoadLocal(context, operation);
case Instruction.LoadShared:
- return InstGenMemory.LoadShared(context, operation);
+ return LoadShared(context, operation);
case Instruction.LoadStorage:
- return InstGenMemory.LoadStorage(context, operation);
+ return LoadStorage(context, operation);
case Instruction.Lod:
- return InstGenMemory.Lod(context, operation);
+ return Lod(context, operation);
case Instruction.PackDouble2x32:
- return InstGenPacking.PackDouble2x32(context, operation);
+ return PackDouble2x32(context, operation);
case Instruction.PackHalf2x16:
- return InstGenPacking.PackHalf2x16(context, operation);
+ return PackHalf2x16(context, operation);
case Instruction.StoreLocal:
- return InstGenMemory.StoreLocal(context, operation);
+ return StoreLocal(context, operation);
case Instruction.StoreShared:
- return InstGenMemory.StoreShared(context, operation);
+ return StoreShared(context, operation);
case Instruction.StoreStorage:
- return InstGenMemory.StoreStorage(context, operation);
+ return StoreStorage(context, operation);
case Instruction.TextureSample:
- return InstGenMemory.TextureSample(context, operation);
+ return TextureSample(context, operation);
case Instruction.TextureSize:
- return InstGenMemory.TextureSize(context, operation);
+ return TextureSize(context, operation);
case Instruction.UnpackDouble2x32:
- return InstGenPacking.UnpackDouble2x32(context, operation);
+ return UnpackDouble2x32(context, operation);
case Instruction.UnpackHalf2x16:
- return InstGenPacking.UnpackHalf2x16(context, operation);
+ return UnpackHalf2x16(context, operation);
}
}
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs
index 74828702..d05c77df 100644
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs
+++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs
@@ -9,16 +9,16 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
{
static class InstGenMemory
{
- public static string ImageStore(CodeGenContext context, AstOperation operation)
+ public static string ImageLoadOrStore(CodeGenContext context, AstOperation operation)
{
AstTextureOperation texOp = (AstTextureOperation)operation;
bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
- bool isArray = (texOp.Type & SamplerType.Array) != 0;
+ bool isArray = (texOp.Type & SamplerType.Array) != 0;
bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
- string texCall = "imageStore";
+ string texCall = texOp.Inst == Instruction.ImageLoad ? "imageLoad" : "imageStore";
int srcIndex = isBindless ? 1 : 0;
@@ -40,14 +40,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
int coordsCount = texOp.Type.GetDimensions();
- int pCount = coordsCount;
-
- int arrayIndexElem = -1;
-
- if (isArray)
- {
- arrayIndexElem = pCount++;
- }
+ int pCount = coordsCount + (isArray ? 1 : 0);
void Append(string str)
{
@@ -70,23 +63,40 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
Append(Src(VariableType.S32));
}
- string[] cElems = new string[4];
-
- for (int index = 0; index < 4; index++)
+ if (texOp.Inst == Instruction.ImageStore)
{
- if (srcIndex < texOp.SourcesCount)
+ VariableType type = texOp.Format.GetComponentType();
+
+ string[] cElems = new string[4];
+
+ for (int index = 0; index < 4; index++)
{
- cElems[index] = Src(VariableType.F32);
+ if (srcIndex < texOp.SourcesCount)
+ {
+ cElems[index] = Src(type);
+ }
+ else
+ {
+ cElems[index] = type switch
+ {
+ VariableType.S32 => NumberFormatter.FormatInt(0),
+ VariableType.U32 => NumberFormatter.FormatUint(0),
+ _ => NumberFormatter.FormatFloat(0)
+ };
+ }
}
- else
+
+ string prefix = type switch
{
- cElems[index] = NumberFormatter.FormatFloat(0);
- }
- }
+ VariableType.S32 => "i",
+ VariableType.U32 => "u",
+ _ => string.Empty
+ };
- Append("vec4(" + string.Join(", ", cElems) + ")");
+ Append(prefix + "vec4(" + string.Join(", ", cElems) + ")");
+ }
- texCall += ")";
+ texCall += ")" + (texOp.Inst == Instruction.ImageLoad ? GetMask(texOp.Index) : "");
return texCall;
}
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs
index 8d092d4e..e9a37d87 100644
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs
+++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs
@@ -280,6 +280,12 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
{
return GetOperandVarType((AstOperand)operation.GetSource(0));
}
+ else if (operation is AstTextureOperation texOp &&
+ (texOp.Inst == Instruction.ImageLoad ||
+ texOp.Inst == Instruction.ImageStore))
+ {
+ return texOp.Format.GetComponentType();
+ }
return GetDestVarType(operation.Inst);
}