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authorgdkchan <gab.dark.100@gmail.com>2022-10-29 13:45:30 -0300
committerGitHub <noreply@github.com>2022-10-29 13:45:30 -0300
commit59cdf310bdc16d537ba5ff3813399c54abbce2b7 (patch)
tree4cd095f5b7dc3a18f53c9c94c9001a5f3fd5c268 /Ryujinx.Graphics.Shader/CodeGen/Spirv/CodeGenContext.cs
parent4e34170a84fc1b2096ad4588dec9460a5f8c9870 (diff)
SPIR-V: Fix tessellation control shader output types (#3807)
* SPIR-V: Fix tessellation control shader output types * Shader cache version bump
Diffstat (limited to 'Ryujinx.Graphics.Shader/CodeGen/Spirv/CodeGenContext.cs')
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Spirv/CodeGenContext.cs59
1 files changed, 55 insertions, 4 deletions
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Spirv/CodeGenContext.cs b/Ryujinx.Graphics.Shader/CodeGen/Spirv/CodeGenContext.cs
index fe5e11f4..04c05325 100644
--- a/Ryujinx.Graphics.Shader/CodeGen/Spirv/CodeGenContext.cs
+++ b/Ryujinx.Graphics.Shader/CodeGen/Spirv/CodeGenContext.cs
@@ -262,6 +262,13 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
Instruction ioVariable, elemIndex;
+ Instruction invocationId = null;
+
+ if (Config.Stage == ShaderStage.TessellationControl && isOutAttr)
+ {
+ invocationId = Load(TypeS32(), Inputs[AttributeConsts.InvocationId]);
+ }
+
bool isUserAttr = attr >= AttributeConsts.UserAttributeBase && attr < AttributeConsts.UserAttributeEnd;
if (isUserAttr &&
@@ -273,7 +280,17 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
elemIndex = Constant(TypeU32(), attrInfo.GetInnermostIndex());
var vecIndex = Constant(TypeU32(), (attr - AttributeConsts.UserAttributeBase) >> 4);
- if (AttributeInfo.IsArrayAttributeSpirv(Config.Stage, isOutAttr))
+ bool isArray = AttributeInfo.IsArrayAttributeSpirv(Config.Stage, isOutAttr);
+
+ if (invocationId != null && isArray)
+ {
+ return AccessChain(TypePointer(storageClass, GetType(elemType)), ioVariable, invocationId, index, vecIndex, elemIndex);
+ }
+ else if (invocationId != null)
+ {
+ return AccessChain(TypePointer(storageClass, GetType(elemType)), ioVariable, invocationId, vecIndex, elemIndex);
+ }
+ else if (isArray)
{
return AccessChain(TypePointer(storageClass, GetType(elemType)), ioVariable, index, vecIndex, elemIndex);
}
@@ -308,12 +325,29 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
if ((type & (AggregateType.Array | AggregateType.Vector)) == 0)
{
- return isIndexed ? AccessChain(TypePointer(storageClass, GetType(elemType)), ioVariable, index) : ioVariable;
+ if (invocationId != null)
+ {
+ return isIndexed
+ ? AccessChain(TypePointer(storageClass, GetType(elemType)), ioVariable, invocationId, index)
+ : AccessChain(TypePointer(storageClass, GetType(elemType)), ioVariable, invocationId);
+ }
+ else
+ {
+ return isIndexed ? AccessChain(TypePointer(storageClass, GetType(elemType)), ioVariable, index) : ioVariable;
+ }
}
elemIndex = Constant(TypeU32(), attrInfo.GetInnermostIndex());
- if (isIndexed)
+ if (invocationId != null && isIndexed)
+ {
+ return AccessChain(TypePointer(storageClass, GetType(elemType)), ioVariable, invocationId, index, elemIndex);
+ }
+ else if (invocationId != null)
+ {
+ return AccessChain(TypePointer(storageClass, GetType(elemType)), ioVariable, invocationId, elemIndex);
+ }
+ else if (isIndexed)
{
return AccessChain(TypePointer(storageClass, GetType(elemType)), ioVariable, index, elemIndex);
}
@@ -327,12 +361,29 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
{
var storageClass = isOutAttr ? StorageClass.Output : StorageClass.Input;
+ Instruction invocationId = null;
+
+ if (Config.Stage == ShaderStage.TessellationControl && isOutAttr)
+ {
+ invocationId = Load(TypeS32(), Inputs[AttributeConsts.InvocationId]);
+ }
+
elemType = AggregateType.FP32;
var ioVariable = isOutAttr ? OutputsArray : InputsArray;
var vecIndex = ShiftRightLogical(TypeS32(), attrIndex, Constant(TypeS32(), 2));
var elemIndex = BitwiseAnd(TypeS32(), attrIndex, Constant(TypeS32(), 3));
- if (AttributeInfo.IsArrayAttributeSpirv(Config.Stage, isOutAttr))
+ bool isArray = AttributeInfo.IsArrayAttributeSpirv(Config.Stage, isOutAttr);
+
+ if (invocationId != null && isArray)
+ {
+ return AccessChain(TypePointer(storageClass, GetType(elemType)), ioVariable, invocationId, index, vecIndex, elemIndex);
+ }
+ else if (invocationId != null)
+ {
+ return AccessChain(TypePointer(storageClass, GetType(elemType)), ioVariable, invocationId, vecIndex, elemIndex);
+ }
+ else if (isArray)
{
return AccessChain(TypePointer(storageClass, GetType(elemType)), ioVariable, index, vecIndex, elemIndex);
}