aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.Graphics.Shader/CodeGen/Glsl
diff options
context:
space:
mode:
authorgdkchan <gab.dark.100@gmail.com>2021-11-14 21:37:07 -0300
committerGitHub <noreply@github.com>2021-11-14 21:37:07 -0300
commitb9d83cc97ee1cb8c60d9b01c162bab742567fe6e (patch)
tree7cfe5cffd688dd8ca5a06e91c85e5e4cfbcce9c6 /Ryujinx.Graphics.Shader/CodeGen/Glsl
parent788aec511ffe64c9a22024d1b88334ec8e3b5ad6 (diff)
Fix shader integer from/to double conversion (#2831)
Diffstat (limited to 'Ryujinx.Graphics.Shader/CodeGen/Glsl')
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs12
1 files changed, 8 insertions, 4 deletions
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs
index 1fa25399..a52e70c3 100644
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs
+++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs
@@ -53,10 +53,14 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
Add(Instruction.ConditionalSelect, InstType.OpTernary, "?:", 12);
Add(Instruction.ConvertFP32ToFP64, InstType.CallUnary, "double");
Add(Instruction.ConvertFP64ToFP32, InstType.CallUnary, "float");
- Add(Instruction.ConvertFPToS32, InstType.CallUnary, "int");
- Add(Instruction.ConvertFPToU32, InstType.CallUnary, "uint");
- Add(Instruction.ConvertS32ToFP, InstType.CallUnary, "float");
- Add(Instruction.ConvertU32ToFP, InstType.CallUnary, "float");
+ Add(Instruction.ConvertFP32ToS32, InstType.CallUnary, "int");
+ Add(Instruction.ConvertFP32ToU32, InstType.CallUnary, "uint");
+ Add(Instruction.ConvertFP64ToS32, InstType.CallUnary, "int");
+ Add(Instruction.ConvertFP64ToU32, InstType.CallUnary, "uint");
+ Add(Instruction.ConvertS32ToFP32, InstType.CallUnary, "float");
+ Add(Instruction.ConvertS32ToFP64, InstType.CallUnary, "double");
+ Add(Instruction.ConvertU32ToFP32, InstType.CallUnary, "float");
+ Add(Instruction.ConvertU32ToFP64, InstType.CallUnary, "double");
Add(Instruction.Cosine, InstType.CallUnary, "cos");
Add(Instruction.Ddx, InstType.CallUnary, "dFdx");
Add(Instruction.Ddy, InstType.CallUnary, "dFdy");