diff options
| author | gdk <gab.dark.100@gmail.com> | 2019-11-08 17:29:41 -0300 |
|---|---|---|
| committer | Thog <thog@protonmail.com> | 2020-01-09 02:13:00 +0100 |
| commit | 769c02235f489f02b1791e6e76dc8b3ab18028ee (patch) | |
| tree | ef0a2ffc5030360d5cef78e7c67e131e44348d50 /Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs | |
| parent | 1e8bc29f32cde08616175f8f87405dfa7b8c4025 (diff) | |
Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled
Diffstat (limited to 'Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs')
| -rw-r--r-- | Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs | 51 |
1 files changed, 18 insertions, 33 deletions
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs index 36f76ec5..4c9d5b55 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs @@ -51,13 +51,19 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl { AttributeConsts.FrontFacing, new BuiltInAttribute("gl_FrontFacing", VariableType.Bool) }, // Special. - { AttributeConsts.FragmentOutputDepth, new BuiltInAttribute("gl_FragDepth", VariableType.F32) }, - { AttributeConsts.ThreadIdX, new BuiltInAttribute("gl_LocalInvocationID.x", VariableType.U32) }, - { AttributeConsts.ThreadIdY, new BuiltInAttribute("gl_LocalInvocationID.y", VariableType.U32) }, - { AttributeConsts.ThreadIdZ, new BuiltInAttribute("gl_LocalInvocationID.z", VariableType.U32) }, - { AttributeConsts.CtaIdX, new BuiltInAttribute("gl_WorkGroupID.x", VariableType.U32) }, - { AttributeConsts.CtaIdY, new BuiltInAttribute("gl_WorkGroupID.y", VariableType.U32) }, - { AttributeConsts.CtaIdZ, new BuiltInAttribute("gl_WorkGroupID.z", VariableType.U32) }, + { AttributeConsts.FragmentOutputDepth, new BuiltInAttribute("gl_FragDepth", VariableType.F32) }, + { AttributeConsts.ThreadIdX, new BuiltInAttribute("gl_LocalInvocationID.x", VariableType.U32) }, + { AttributeConsts.ThreadIdY, new BuiltInAttribute("gl_LocalInvocationID.y", VariableType.U32) }, + { AttributeConsts.ThreadIdZ, new BuiltInAttribute("gl_LocalInvocationID.z", VariableType.U32) }, + { AttributeConsts.CtaIdX, new BuiltInAttribute("gl_WorkGroupID.x", VariableType.U32) }, + { AttributeConsts.CtaIdY, new BuiltInAttribute("gl_WorkGroupID.y", VariableType.U32) }, + { AttributeConsts.CtaIdZ, new BuiltInAttribute("gl_WorkGroupID.z", VariableType.U32) }, + { AttributeConsts.LaneId, new BuiltInAttribute("gl_SubGroupInvocationARB", VariableType.U32) }, + { AttributeConsts.EqMask, new BuiltInAttribute("unpackUint2x32(gl_SubGroupEqMaskARB).x", VariableType.U32) }, + { AttributeConsts.GeMask, new BuiltInAttribute("unpackUint2x32(gl_SubGroupGeMaskARB).x", VariableType.U32) }, + { AttributeConsts.GtMask, new BuiltInAttribute("unpackUint2x32(gl_SubGroupGtMaskARB).x", VariableType.U32) }, + { AttributeConsts.LeMask, new BuiltInAttribute("unpackUint2x32(gl_SubGroupLeMaskARB).x", VariableType.U32) }, + { AttributeConsts.LtMask, new BuiltInAttribute("unpackUint2x32(gl_SubGroupLtMaskARB).x", VariableType.U32) }, }; private Dictionary<AstOperand, string> _locals; @@ -87,7 +93,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl return NumberFormatter.FormatInt(operand.Value); case OperandType.ConstantBuffer: - return GetConstantBufferName(operand, stage); + return GetConstantBufferName(operand.CbufSlot, operand.CbufOffset, stage); case OperandType.LocalVariable: return _locals[operand]; @@ -99,25 +105,13 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl throw new ArgumentException($"Invalid operand type \"{operand.Type}\"."); } - public static string GetConstantBufferName(AstOperand cbuf, ShaderStage stage) + public static string GetConstantBufferName(int slot, int offset, ShaderStage stage) { - string ubName = GetUbName(stage, cbuf.CbufSlot); + string ubName = GetUbName(stage, slot); - ubName += "[" + (cbuf.CbufOffset >> 2) + "]"; + ubName += "[" + (offset >> 2) + "]"; - return ubName + "." + GetSwizzleMask(cbuf.CbufOffset & 3); - } - - public static string GetStorageBufferName(IAstNode slot, string offsetExpr, ShaderStage stage) - { - // Non-constant slots are not supported. - // It is expected that upstream stages are never going to generate non-constant - // slot access. - AstOperand operand = (AstOperand)slot; - - string sbName = GetSbName(stage, operand.Value); - - return $"{sbName}[{offsetExpr}]"; + return ubName + "." + GetSwizzleMask(offset & 3); } public static string GetConstantBufferName(IAstNode slot, string offsetExpr, ShaderStage stage) @@ -205,15 +199,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl return isOutAttr ? "// bad_attr0x" + value.ToString("X") : "0.0"; } - public static string GetSbName(ShaderStage stage, int slot) - { - string sbName = GetShaderStagePrefix(stage); - - sbName += "_" + DefaultNames.StorageNamePrefix + slot; - - return sbName + "_" + DefaultNames.StorageNameSuffix; - } - public static string GetUbName(ShaderStage stage, int slot) { string ubName = GetShaderStagePrefix(stage); |
