diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2021-08-11 16:33:43 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-08-11 21:33:43 +0200 |
| commit | 0f6ec446ea3be41b1c22aa5c3870bd7a6c595d1f (patch) | |
| tree | e441560dbdd560e9a020bb4b7606d3cd0698da02 /Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions | |
| parent | b5b7e23fc41e7045f9e803d6926e98ec7d049f0c (diff) | |
Replace BGRA and scale uniforms with a uniform block (#2496)
* Replace BGRA and scale uniforms with a uniform block
* Setting the data again on program change is no longer needed
* Optimize and resolve some warnings
* Avoid redundant support buffer updates
* Some optimizations to BindBuffers (now inlined)
* Unify render scale arrays
Diffstat (limited to 'Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions')
| -rw-r--r-- | Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/TexelFetchScale_cp.glsl | 4 | ||||
| -rw-r--r-- | Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/TexelFetchScale_fp.glsl | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/TexelFetchScale_cp.glsl b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/TexelFetchScale_cp.glsl index abc3f428..4ebade5e 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/TexelFetchScale_cp.glsl +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/TexelFetchScale_cp.glsl @@ -1,6 +1,6 @@ ivec2 Helper_TexelFetchScale(ivec2 inputVec, int samplerIndex) { - float scale = cp_renderScale[samplerIndex]; + float scale = s_render_scale[samplerIndex]; if (scale == 1.0) { return inputVec; @@ -10,7 +10,7 @@ int Helper_TextureSizeUnscale(int size, int samplerIndex) { - float scale = cp_renderScale[samplerIndex]; + float scale = s_render_scale[samplerIndex]; if (scale == 1.0) { return size; diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/TexelFetchScale_fp.glsl b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/TexelFetchScale_fp.glsl index c13e2368..5def1390 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/TexelFetchScale_fp.glsl +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/TexelFetchScale_fp.glsl @@ -1,6 +1,6 @@ ivec2 Helper_TexelFetchScale(ivec2 inputVec, int samplerIndex) { - float scale = fp_renderScale[1 + samplerIndex]; + float scale = s_render_scale[1 + samplerIndex]; if (scale == 1.0) { return inputVec; @@ -17,7 +17,7 @@ int Helper_TextureSizeUnscale(int size, int samplerIndex) { - float scale = abs(fp_renderScale[1 + samplerIndex]); + float scale = abs(s_render_scale[1 + samplerIndex]); if (scale == 1.0) { return size; |
