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authorgdkchan <gab.dark.100@gmail.com>2021-08-30 14:02:40 -0300
committerGitHub <noreply@github.com>2021-08-30 14:02:40 -0300
commit416dc8fde49f8eb42d47b1ab606028a5cabe8f90 (patch)
tree1ab4ddfb6b8b923360e25cb481088fdd1d991718 /Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/Shuffle.glsl
parent82cefc8dd3babb781d4b7229435e26911fb083dd (diff)
Fix out-of-bounds shader thread shuffle (#2605)
* Fix out-of-bounds shader thread shuffle * Shader cache version bump
Diffstat (limited to 'Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/Shuffle.glsl')
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/Shuffle.glsl3
1 files changed, 2 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/Shuffle.glsl b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/Shuffle.glsl
index 356bdd79..cb7c8d43 100644
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/Shuffle.glsl
+++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/Shuffle.glsl
@@ -6,5 +6,6 @@ float Helper_Shuffle(float x, uint index, uint mask, out bool valid)
uint maxThreadId = minThreadId | (clamp & ~segMask);
uint srcThreadId = (index & ~segMask) | minThreadId;
valid = srcThreadId <= maxThreadId;
- return valid ? readInvocationARB(x, srcThreadId) : x;
+ float v = readInvocationARB(x, srcThreadId);
+ return valid ? v : x;
} \ No newline at end of file