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authorgdkchan <gab.dark.100@gmail.com>2021-05-19 18:15:26 -0300
committerGitHub <noreply@github.com>2021-05-19 23:15:26 +0200
commit49745cfa37b247c3e49bfae126bafbe41e166bc6 (patch)
tree1a37f2f2c23791244b22529f6e228f008f984409 /Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslProgram.cs
parentb5c72b44dee2fd977d7cca5aa3c29ef1e2286aa7 (diff)
Move shader resource descriptor creation out of the backend (#2290)
* Move shader resource descriptor creation out of the backend * Remove now unused code, and other nits * Shader cache version bump * Nits * Set format for bindless image load/store * Fix buffer write flag
Diffstat (limited to 'Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslProgram.cs')
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslProgram.cs26
1 files changed, 0 insertions, 26 deletions
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslProgram.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslProgram.cs
deleted file mode 100644
index 31b7f312..00000000
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslProgram.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
-{
- class GlslProgram
- {
- public BufferDescriptor[] CBufferDescriptors { get; }
- public BufferDescriptor[] SBufferDescriptors { get; }
- public TextureDescriptor[] TextureDescriptors { get; }
- public TextureDescriptor[] ImageDescriptors { get; }
-
- public string Code { get; }
-
- public GlslProgram(
- BufferDescriptor[] cBufferDescriptors,
- BufferDescriptor[] sBufferDescriptors,
- TextureDescriptor[] textureDescriptors,
- TextureDescriptor[] imageDescriptors,
- string code)
- {
- CBufferDescriptors = cBufferDescriptors;
- SBufferDescriptors = sBufferDescriptors;
- TextureDescriptors = textureDescriptors;
- ImageDescriptors = imageDescriptors;
- Code = code;
- }
- }
-} \ No newline at end of file