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authorgdkchan <gab.dark.100@gmail.com>2022-01-20 08:37:21 -0300
committerGitHub <noreply@github.com>2022-01-20 08:37:21 -0300
commit0e59573f2b55420c2c3fcfc3aaad56dba70e1492 (patch)
tree4364a01b9cb9d0b4e417a4a631d4ea36862a4e49 /Ryujinx.Graphics.OpenGL
parent60f7cba30abb69e9c197f1def10c102f0c19758b (diff)
Add capability for BGRA formats (#3011)
Diffstat (limited to 'Ryujinx.Graphics.OpenGL')
-rw-r--r--Ryujinx.Graphics.OpenGL/Renderer.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.OpenGL/Renderer.cs b/Ryujinx.Graphics.OpenGL/Renderer.cs
index 7806157d..d725eb7c 100644
--- a/Ryujinx.Graphics.OpenGL/Renderer.cs
+++ b/Ryujinx.Graphics.OpenGL/Renderer.cs
@@ -104,6 +104,7 @@ namespace Ryujinx.Graphics.OpenGL
hasFrontFacingBug: HwCapabilities.Vendor == HwCapabilities.GpuVendor.IntelWindows,
hasVectorIndexingBug: HwCapabilities.Vendor == HwCapabilities.GpuVendor.AmdWindows,
supportsAstcCompression: HwCapabilities.SupportsAstcCompression,
+ supportsBgraFormat: false,
supportsR4G4Format: false,
supportsFragmentShaderInterlock: HwCapabilities.SupportsFragmentShaderInterlock,
supportsFragmentShaderOrderingIntel: HwCapabilities.SupportsFragmentShaderOrdering,