diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2020-04-25 10:02:18 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-04-25 23:02:18 +1000 |
| commit | 3cb1fa0e853efc04cc183d3ee75ec1bbe2c845a4 (patch) | |
| tree | cf19d371b99cffdbff03e2f20271927cb7b08bf8 /Ryujinx.Graphics.OpenGL/TextureBuffer.cs | |
| parent | a065dc1626d2fa4cb5c7300a1aa8713ffb4f5896 (diff) | |
Implement texture buffers (#1152)
* Implement texture buffers
* Throw NotSupportedException where appropriate
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/TextureBuffer.cs')
| -rw-r--r-- | Ryujinx.Graphics.OpenGL/TextureBuffer.cs | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.OpenGL/TextureBuffer.cs b/Ryujinx.Graphics.OpenGL/TextureBuffer.cs new file mode 100644 index 00000000..fb18c6ee --- /dev/null +++ b/Ryujinx.Graphics.OpenGL/TextureBuffer.cs @@ -0,0 +1,71 @@ +using OpenTK.Graphics.OpenGL; +using Ryujinx.Graphics.GAL; +using System; + +namespace Ryujinx.Graphics.OpenGL +{ + class TextureBuffer : TextureBase, ITexture + { + private int _bufferOffset; + private int _bufferSize; + + private Buffer _buffer; + + public TextureBuffer(TextureCreateInfo info) : base(info) {} + + public void CopyTo(ITexture destination, int firstLayer, int firstLevel) + { + throw new NotSupportedException(); + } + + public void CopyTo(ITexture destination, Extents2D srcRegion, Extents2D dstRegion, bool linearFilter) + { + throw new NotSupportedException(); + } + + public ITexture CreateView(TextureCreateInfo info, int firstLayer, int firstLevel) + { + throw new NotSupportedException(); + } + + public byte[] GetData() + { + return _buffer?.GetData(_bufferOffset, _bufferSize); + } + + public void SetData(ReadOnlySpan<byte> data) + { + _buffer?.SetData(_bufferOffset, data.Slice(0, Math.Min(data.Length, _bufferSize))); + } + + public void SetStorage(BufferRange buffer) + { + if (buffer.Buffer == _buffer && + buffer.Offset == _bufferOffset && + buffer.Size == _bufferSize) + { + return; + } + + _buffer = (Buffer)buffer.Buffer; + _bufferOffset = buffer.Offset; + _bufferSize = buffer.Size; + + Bind(0); + + SizedInternalFormat format = (SizedInternalFormat)FormatTable.GetFormatInfo(Info.Format).PixelInternalFormat; + + GL.TexBufferRange(TextureBufferTarget.TextureBuffer, format, _buffer.Handle, (IntPtr)buffer.Offset, buffer.Size); + } + + public void Dispose() + { + if (Handle != 0) + { + GL.DeleteTexture(Handle); + + Handle = 0; + } + } + } +} |
