diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2020-05-23 06:46:09 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-05-23 11:46:09 +0200 |
| commit | 5011640b3086b86b0f0b39b60fdb2aa946d4f5c8 (patch) | |
| tree | 1bd60b7714886dfe282ca1e52cfa6fca97912cdf /Ryujinx.Graphics.OpenGL/Sampler.cs | |
| parent | cc8dbdd3fb58a02e1c3fc3b9d0b1c35bc7b9d00f (diff) | |
Spanify Graphics Abstraction Layer (#1226)
* Spanify Graphics Abstraction Layer
* Be explicit about BufferHandle size
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/Sampler.cs')
| -rw-r--r-- | Ryujinx.Graphics.OpenGL/Sampler.cs | 59 |
1 files changed, 0 insertions, 59 deletions
diff --git a/Ryujinx.Graphics.OpenGL/Sampler.cs b/Ryujinx.Graphics.OpenGL/Sampler.cs deleted file mode 100644 index 674fc797..00000000 --- a/Ryujinx.Graphics.OpenGL/Sampler.cs +++ /dev/null @@ -1,59 +0,0 @@ -using OpenTK.Graphics.OpenGL; -using Ryujinx.Graphics.GAL; - -namespace Ryujinx.Graphics.OpenGL -{ - class Sampler : ISampler - { - public int Handle { get; private set; } - - public Sampler(SamplerCreateInfo info) - { - Handle = GL.GenSampler(); - - GL.SamplerParameter(Handle, SamplerParameterName.TextureMinFilter, (int)info.MinFilter.Convert()); - GL.SamplerParameter(Handle, SamplerParameterName.TextureMagFilter, (int)info.MagFilter.Convert()); - - GL.SamplerParameter(Handle, SamplerParameterName.TextureWrapS, (int)info.AddressU.Convert()); - GL.SamplerParameter(Handle, SamplerParameterName.TextureWrapT, (int)info.AddressV.Convert()); - GL.SamplerParameter(Handle, SamplerParameterName.TextureWrapR, (int)info.AddressP.Convert()); - - GL.SamplerParameter(Handle, SamplerParameterName.TextureCompareMode, (int)info.CompareMode.Convert()); - GL.SamplerParameter(Handle, SamplerParameterName.TextureCompareFunc, (int)info.CompareOp.Convert()); - - unsafe - { - float* borderColor = stackalloc float[4] - { - info.BorderColor.Red, - info.BorderColor.Green, - info.BorderColor.Blue, - info.BorderColor.Alpha - }; - - GL.SamplerParameter(Handle, SamplerParameterName.TextureBorderColor, borderColor); - } - - GL.SamplerParameter(Handle, SamplerParameterName.TextureMinLod, info.MinLod); - GL.SamplerParameter(Handle, SamplerParameterName.TextureMaxLod, info.MaxLod); - GL.SamplerParameter(Handle, SamplerParameterName.TextureLodBias, info.MipLodBias); - - GL.SamplerParameter(Handle, SamplerParameterName.TextureMaxAnisotropyExt, info.MaxAnisotropy); - } - - public void Bind(int unit) - { - GL.BindSampler(unit, Handle); - } - - public void Dispose() - { - if (Handle != 0) - { - GL.DeleteSampler(Handle); - - Handle = 0; - } - } - } -} |
