diff options
| author | emmauss <emmausssss@gmail.com> | 2020-02-12 00:56:19 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-02-12 01:56:19 +0100 |
| commit | 3aa3c4261a57e0daa595decbe689973bd0be473d (patch) | |
| tree | a5a467580e4c6b7be96588df2525e28b83da2905 /Ryujinx.Graphics.OpenGL/Ryujinx.Graphics.OpenGL.csproj | |
| parent | c464e1ec522d41565923fbc542148ebeca61749e (diff) | |
Add inbuilt Opengl renderer to window (#922)
* add gl rendering widget
* embed renderer into main window
* add input
* fix mouse input
* fix mouse coords
* refresh game list after closing game, remove profiler method
* rebase, hide game list progress bar while game is running
* Some bug fixes
Changelog:
- Reapply some changes that got lost while rebasing from #904
- Make sure to guarantee exclusivity on the GL context (fixing multiple
possible race conditions on Windows)
- Avoid making GLRenderer disposed multiple time
* add fullscreen, enable input on focus, disable aplha
* addressed comments
* Disable transparency in the window
* fix fullscreen state, fix focus, addressed comments
* nit
* addressed nit
Co-authored-by: Thog <thog@protonmail.com>
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/Ryujinx.Graphics.OpenGL.csproj')
| -rw-r--r-- | Ryujinx.Graphics.OpenGL/Ryujinx.Graphics.OpenGL.csproj | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.OpenGL/Ryujinx.Graphics.OpenGL.csproj b/Ryujinx.Graphics.OpenGL/Ryujinx.Graphics.OpenGL.csproj index f2a93777..27540055 100644 --- a/Ryujinx.Graphics.OpenGL/Ryujinx.Graphics.OpenGL.csproj +++ b/Ryujinx.Graphics.OpenGL/Ryujinx.Graphics.OpenGL.csproj @@ -7,7 +7,7 @@ </PropertyGroup> <ItemGroup> - <PackageReference Include="OpenTK.NetStandard" Version="1.0.4" /> + <PackageReference Include="OpenTK.NetStandard" Version="1.0.5.12" /> </ItemGroup> <ItemGroup> |
