diff options
| author | TSR Berry <20988865+TSRBerry@users.noreply.github.com> | 2023-04-08 01:22:00 +0200 |
|---|---|---|
| committer | Mary <thog@protonmail.com> | 2023-04-27 23:51:14 +0200 |
| commit | cee712105850ac3385cd0091a923438167433f9f (patch) | |
| tree | 4a5274b21d8b7f938c0d0ce18736d3f2993b11b1 /Ryujinx.Graphics.OpenGL/Queries | |
| parent | cd124bda587ef09668a971fa1cac1c3f0cfc9f21 (diff) | |
Move solution and projects to src
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/Queries')
| -rw-r--r-- | Ryujinx.Graphics.OpenGL/Queries/BufferedQuery.cs | 120 | ||||
| -rw-r--r-- | Ryujinx.Graphics.OpenGL/Queries/CounterQueue.cs | 229 | ||||
| -rw-r--r-- | Ryujinx.Graphics.OpenGL/Queries/CounterQueueEvent.cs | 163 | ||||
| -rw-r--r-- | Ryujinx.Graphics.OpenGL/Queries/Counters.cs | 57 |
4 files changed, 0 insertions, 569 deletions
diff --git a/Ryujinx.Graphics.OpenGL/Queries/BufferedQuery.cs b/Ryujinx.Graphics.OpenGL/Queries/BufferedQuery.cs deleted file mode 100644 index 9d43f6c3..00000000 --- a/Ryujinx.Graphics.OpenGL/Queries/BufferedQuery.cs +++ /dev/null @@ -1,120 +0,0 @@ -using OpenTK.Graphics.OpenGL; -using Ryujinx.Common.Logging; -using System; -using System.Runtime.InteropServices; -using System.Threading; - -namespace Ryujinx.Graphics.OpenGL.Queries -{ - class BufferedQuery : IDisposable - { - private const int MaxQueryRetries = 5000; - private const long DefaultValue = -1; - private const ulong HighMask = 0xFFFFFFFF00000000; - - public int Query { get; } - - private int _buffer; - private IntPtr _bufferMap; - private QueryTarget _type; - - public BufferedQuery(QueryTarget type) - { - _buffer = GL.GenBuffer(); - Query = GL.GenQuery(); - _type = type; - - GL.BindBuffer(BufferTarget.QueryBuffer, _buffer); - - unsafe - { - long defaultValue = DefaultValue; - GL.BufferStorage(BufferTarget.QueryBuffer, sizeof(long), (IntPtr)(&defaultValue), BufferStorageFlags.MapReadBit | BufferStorageFlags.MapWriteBit | BufferStorageFlags.MapPersistentBit); - } - _bufferMap = GL.MapBufferRange(BufferTarget.QueryBuffer, IntPtr.Zero, sizeof(long), BufferAccessMask.MapReadBit | BufferAccessMask.MapWriteBit | BufferAccessMask.MapPersistentBit); - } - - public void Reset() - { - GL.EndQuery(_type); - GL.BeginQuery(_type, Query); - } - - public void Begin() - { - GL.BeginQuery(_type, Query); - } - - public unsafe void End(bool withResult) - { - GL.EndQuery(_type); - - if (withResult) - { - GL.BindBuffer(BufferTarget.QueryBuffer, _buffer); - - Marshal.WriteInt64(_bufferMap, -1L); - GL.GetQueryObject(Query, GetQueryObjectParam.QueryResult, (long*)0); - GL.MemoryBarrier(MemoryBarrierFlags.QueryBufferBarrierBit | MemoryBarrierFlags.ClientMappedBufferBarrierBit); - } - else - { - // Dummy result, just return 0. - Marshal.WriteInt64(_bufferMap, 0L); - } - } - - private bool WaitingForValue(long data) - { - return data == DefaultValue || - ((ulong)data & HighMask) == (unchecked((ulong)DefaultValue) & HighMask); - } - - public bool TryGetResult(out long result) - { - result = Marshal.ReadInt64(_bufferMap); - - return !WaitingForValue(result); - } - - public long AwaitResult(AutoResetEvent wakeSignal = null) - { - long data = DefaultValue; - - if (wakeSignal == null) - { - while (WaitingForValue(data)) - { - data = Marshal.ReadInt64(_bufferMap); - } - } - else - { - int iterations = 0; - while (WaitingForValue(data) && iterations++ < MaxQueryRetries) - { - data = Marshal.ReadInt64(_bufferMap); - if (WaitingForValue(data)) - { - wakeSignal.WaitOne(1); - } - } - - if (iterations >= MaxQueryRetries) - { - Logger.Error?.Print(LogClass.Gpu, $"Error: Query result timed out. Took more than {MaxQueryRetries} tries."); - } - } - - return data; - } - - public void Dispose() - { - GL.BindBuffer(BufferTarget.QueryBuffer, _buffer); - GL.UnmapBuffer(BufferTarget.QueryBuffer); - GL.DeleteBuffer(_buffer); - GL.DeleteQuery(Query); - } - } -} diff --git a/Ryujinx.Graphics.OpenGL/Queries/CounterQueue.cs b/Ryujinx.Graphics.OpenGL/Queries/CounterQueue.cs deleted file mode 100644 index e0aafa6f..00000000 --- a/Ryujinx.Graphics.OpenGL/Queries/CounterQueue.cs +++ /dev/null @@ -1,229 +0,0 @@ -using OpenTK.Graphics.OpenGL; -using Ryujinx.Graphics.GAL; -using System; -using System.Collections.Generic; -using System.Threading; - -namespace Ryujinx.Graphics.OpenGL.Queries -{ - class CounterQueue : IDisposable - { - private const int QueryPoolInitialSize = 100; - - public CounterType Type { get; } - public bool Disposed { get; private set; } - - private readonly Pipeline _pipeline; - - private Queue<CounterQueueEvent> _events = new Queue<CounterQueueEvent>(); - private CounterQueueEvent _current; - - private ulong _accumulatedCounter; - private int _waiterCount; - - private object _lock = new object(); - - private Queue<BufferedQuery> _queryPool; - private AutoResetEvent _queuedEvent = new AutoResetEvent(false); - private AutoResetEvent _wakeSignal = new AutoResetEvent(false); - private AutoResetEvent _eventConsumed = new AutoResetEvent(false); - - private Thread _consumerThread; - - internal CounterQueue(Pipeline pipeline, CounterType type) - { - Type = type; - - _pipeline = pipeline; - - QueryTarget glType = GetTarget(Type); - - _queryPool = new Queue<BufferedQuery>(QueryPoolInitialSize); - for (int i = 0; i < QueryPoolInitialSize; i++) - { - _queryPool.Enqueue(new BufferedQuery(glType)); - } - - _current = new CounterQueueEvent(this, glType, 0); - - _consumerThread = new Thread(EventConsumer); - _consumerThread.Start(); - } - - private void EventConsumer() - { - while (!Disposed) - { - CounterQueueEvent evt = null; - lock (_lock) - { - if (_events.Count > 0) - { - evt = _events.Dequeue(); - } - } - - if (evt == null) - { - _queuedEvent.WaitOne(); // No more events to go through, wait for more. - } - else - { - // Spin-wait rather than sleeping if there are any waiters, by passing null instead of the wake signal. - evt.TryConsume(ref _accumulatedCounter, true, _waiterCount == 0 ? _wakeSignal : null); - } - - if (_waiterCount > 0) - { - _eventConsumed.Set(); - } - } - } - - internal BufferedQuery GetQueryObject() - { - // Creating/disposing query objects on a context we're sharing with will cause issues. - // So instead, make a lot of query objects on the main thread and reuse them. - - lock (_lock) - { - if (_queryPool.Count > 0) - { - BufferedQuery result = _queryPool.Dequeue(); - return result; - } - else - { - return new BufferedQuery(GetTarget(Type)); - } - } - } - - internal void ReturnQueryObject(BufferedQuery query) - { - lock (_lock) - { - _queryPool.Enqueue(query); - } - } - - public CounterQueueEvent QueueReport(EventHandler<ulong> resultHandler, ulong lastDrawIndex, bool hostReserved) - { - CounterQueueEvent result; - ulong draws = lastDrawIndex - _current.DrawIndex; - - lock (_lock) - { - // A query's result only matters if more than one draw was performed during it. - // Otherwise, dummy it out and return 0 immediately. - - if (hostReserved) - { - // This counter event is guaranteed to be available for host conditional rendering. - _current.ReserveForHostAccess(); - } - - _current.Complete(draws > 0, _pipeline.GetCounterDivisor(Type)); - _events.Enqueue(_current); - - _current.OnResult += resultHandler; - - result = _current; - - _current = new CounterQueueEvent(this, GetTarget(Type), lastDrawIndex); - } - - _queuedEvent.Set(); - - return result; - } - - public void QueueReset() - { - lock (_lock) - { - _current.Clear(); - } - } - - private static QueryTarget GetTarget(CounterType type) - { - switch (type) - { - case CounterType.SamplesPassed: return QueryTarget.SamplesPassed; - case CounterType.PrimitivesGenerated: return QueryTarget.PrimitivesGenerated; - case CounterType.TransformFeedbackPrimitivesWritten: return QueryTarget.TransformFeedbackPrimitivesWritten; - } - - return QueryTarget.SamplesPassed; - } - - public void Flush(bool blocking) - { - if (!blocking) - { - // Just wake the consumer thread - it will update the queries. - _wakeSignal.Set(); - return; - } - - lock (_lock) - { - // Tell the queue to process all events. - while (_events.Count > 0) - { - CounterQueueEvent flush = _events.Peek(); - if (!flush.TryConsume(ref _accumulatedCounter, true)) - { - return; // If not blocking, then return when we encounter an event that is not ready yet. - } - _events.Dequeue(); - } - } - } - - public void FlushTo(CounterQueueEvent evt) - { - // Flush the counter queue on the main thread. - - Interlocked.Increment(ref _waiterCount); - - _wakeSignal.Set(); - - while (!evt.Disposed) - { - _eventConsumed.WaitOne(1); - } - - Interlocked.Decrement(ref _waiterCount); - } - - public void Dispose() - { - lock (_lock) - { - while (_events.Count > 0) - { - CounterQueueEvent evt = _events.Dequeue(); - - evt.Dispose(); - } - - Disposed = true; - } - - _queuedEvent.Set(); - - _consumerThread.Join(); - - foreach (BufferedQuery query in _queryPool) - { - query.Dispose(); - } - - _queuedEvent.Dispose(); - _wakeSignal.Dispose(); - _eventConsumed.Dispose(); - } - } -} diff --git a/Ryujinx.Graphics.OpenGL/Queries/CounterQueueEvent.cs b/Ryujinx.Graphics.OpenGL/Queries/CounterQueueEvent.cs deleted file mode 100644 index 7297baab..00000000 --- a/Ryujinx.Graphics.OpenGL/Queries/CounterQueueEvent.cs +++ /dev/null @@ -1,163 +0,0 @@ -using OpenTK.Graphics.OpenGL; -using Ryujinx.Graphics.GAL; -using System; -using System.Threading; - -namespace Ryujinx.Graphics.OpenGL.Queries -{ - class CounterQueueEvent : ICounterEvent - { - public event EventHandler<ulong> OnResult; - - public QueryTarget Type { get; } - public bool ClearCounter { get; private set; } - public int Query => _counter.Query; - - public bool Disposed { get; private set; } - public bool Invalid { get; set; } - - public ulong DrawIndex { get; } - - private CounterQueue _queue; - private BufferedQuery _counter; - - private bool _hostAccessReserved = false; - private int _refCount = 1; // Starts with a reference from the counter queue. - - private object _lock = new object(); - private ulong _result = ulong.MaxValue; - private double _divisor = 1f; - - public CounterQueueEvent(CounterQueue queue, QueryTarget type, ulong drawIndex) - { - _queue = queue; - - _counter = queue.GetQueryObject(); - Type = type; - - DrawIndex = drawIndex; - - _counter.Begin(); - } - - internal void Clear() - { - _counter.Reset(); - ClearCounter = true; - } - - internal void Complete(bool withResult, double divisor) - { - _counter.End(withResult); - - _divisor = divisor; - } - - internal bool TryConsume(ref ulong result, bool block, AutoResetEvent wakeSignal = null) - { - lock (_lock) - { - if (Disposed) - { - return true; - } - - if (ClearCounter || Type == QueryTarget.Timestamp) - { - result = 0; - } - - long queryResult; - - if (block) - { - queryResult = _counter.AwaitResult(wakeSignal); - } - else - { - if (!_counter.TryGetResult(out queryResult)) - { - return false; - } - } - - result += _divisor == 1 ? (ulong)queryResult : (ulong)Math.Ceiling(queryResult / _divisor); - - _result = result; - - OnResult?.Invoke(this, result); - - Dispose(); // Return the our resources to the pool. - - return true; - } - } - - public void Flush() - { - if (Disposed) - { - return; - } - - // Tell the queue to process all events up to this one. - _queue.FlushTo(this); - } - - public void DecrementRefCount() - { - if (Interlocked.Decrement(ref _refCount) == 0) - { - DisposeInternal(); - } - } - - public bool ReserveForHostAccess() - { - if (_hostAccessReserved) - { - return true; - } - - if (IsValueAvailable()) - { - return false; - } - - if (Interlocked.Increment(ref _refCount) == 1) - { - Interlocked.Decrement(ref _refCount); - - return false; - } - - _hostAccessReserved = true; - - return true; - } - - public void ReleaseHostAccess() - { - _hostAccessReserved = false; - - DecrementRefCount(); - } - - private void DisposeInternal() - { - _queue.ReturnQueryObject(_counter); - } - - private bool IsValueAvailable() - { - return _result != ulong.MaxValue || _counter.TryGetResult(out _); - } - - public void Dispose() - { - Disposed = true; - - DecrementRefCount(); - } - } -} diff --git a/Ryujinx.Graphics.OpenGL/Queries/Counters.cs b/Ryujinx.Graphics.OpenGL/Queries/Counters.cs deleted file mode 100644 index e6c7ab2b..00000000 --- a/Ryujinx.Graphics.OpenGL/Queries/Counters.cs +++ /dev/null @@ -1,57 +0,0 @@ -using Ryujinx.Graphics.GAL; -using System; - -namespace Ryujinx.Graphics.OpenGL.Queries -{ - class Counters : IDisposable - { - private CounterQueue[] _counterQueues; - - public Counters() - { - int count = Enum.GetNames<CounterType>().Length; - - _counterQueues = new CounterQueue[count]; - } - - public void Initialize(Pipeline pipeline) - { - for (int index = 0; index < _counterQueues.Length; index++) - { - CounterType type = (CounterType)index; - _counterQueues[index] = new CounterQueue(pipeline, type); - } - } - - public CounterQueueEvent QueueReport(CounterType type, EventHandler<ulong> resultHandler, ulong lastDrawIndex, bool hostReserved) - { - return _counterQueues[(int)type].QueueReport(resultHandler, lastDrawIndex, hostReserved); - } - - public void QueueReset(CounterType type) - { - _counterQueues[(int)type].QueueReset(); - } - - public void Update() - { - foreach (var queue in _counterQueues) - { - queue.Flush(false); - } - } - - public void Flush(CounterType type) - { - _counterQueues[(int)type].Flush(true); - } - - public void Dispose() - { - foreach (var queue in _counterQueues) - { - queue.Dispose(); - } - } - } -}
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