diff options
| author | riperiperi <rhy3756547@hotmail.com> | 2021-05-16 19:43:27 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-05-16 20:43:27 +0200 |
| commit | 212e472c9fac8253456d710e0b071579da330c0a (patch) | |
| tree | 7dd5038a561cee9ca862ef8e0e952784ad7f2869 /Ryujinx.Graphics.OpenGL/Pipeline.cs | |
| parent | bec67dbef7a505fb5c4a1734be1517f67474fb4d (diff) | |
Use copy dependencies for the Intel/AMD view format workaround (#2144)
* This might help AMD a bit
* Removal of old workaround.
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/Pipeline.cs')
| -rw-r--r-- | Ryujinx.Graphics.OpenGL/Pipeline.cs | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/Ryujinx.Graphics.OpenGL/Pipeline.cs b/Ryujinx.Graphics.OpenGL/Pipeline.cs index 28478a72..fcb0fdf1 100644 --- a/Ryujinx.Graphics.OpenGL/Pipeline.cs +++ b/Ryujinx.Graphics.OpenGL/Pipeline.cs @@ -110,8 +110,6 @@ namespace Ryujinx.Graphics.OpenGL GL.ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer.Color, index, colors); RestoreComponentMask(index); - - _framebuffer.SignalModified(); } public void ClearRenderTargetDepthStencil(float depthValue, bool depthMask, int stencilValue, int stencilMask) @@ -154,8 +152,6 @@ namespace Ryujinx.Graphics.OpenGL { GL.DepthMask(_depthMask); } - - _framebuffer.SignalModified(); } public void CopyBuffer(BufferHandle source, BufferHandle destination, int srcOffset, int dstOffset, int size) @@ -1224,8 +1220,6 @@ namespace Ryujinx.Graphics.OpenGL private void PostDraw() { - _framebuffer?.SignalModified(); - if (_tfEnabled) { for (int i = 0; i < Constants.MaxTransformFeedbackBuffers; i++) |
