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| author | riperiperi <rhy3756547@hotmail.com> | 2021-04-17 21:16:28 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-04-17 22:16:28 +0200 |
| commit | 38be18ef2a36c9c6a35a49ff685df9ebbab8baa7 (patch) | |
| tree | b561e6c42a36d4fd33e15562c74557417655c089 /Ryujinx.Graphics.OpenGL/Image/ITextureInfo.cs | |
| parent | dc8c781d7a8a6778e493cca798cf2a7d298983de (diff) | |
Fix intel view copy workaround. (#2216)
The texture target must be taken from the storage rather than the view, when using the storage handle for the copy.
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/Image/ITextureInfo.cs')
| -rw-r--r-- | Ryujinx.Graphics.OpenGL/Image/ITextureInfo.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.OpenGL/Image/ITextureInfo.cs b/Ryujinx.Graphics.OpenGL/Image/ITextureInfo.cs index 0e9f6f11..4c8d7fef 100644 --- a/Ryujinx.Graphics.OpenGL/Image/ITextureInfo.cs +++ b/Ryujinx.Graphics.OpenGL/Image/ITextureInfo.cs @@ -4,8 +4,8 @@ namespace Ryujinx.Graphics.OpenGL.Image { interface ITextureInfo { + ITextureInfo Storage { get; } int Handle { get; } - int StorageHandle { get; } int FirstLayer => 0; int FirstLevel => 0; |
