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authorTSR Berry <20988865+TSRBerry@users.noreply.github.com>2023-04-08 01:22:00 +0200
committerMary <thog@protonmail.com>2023-04-27 23:51:14 +0200
commitcee712105850ac3385cd0091a923438167433f9f (patch)
tree4a5274b21d8b7f938c0d0ce18736d3f2993b11b1 /Ryujinx.Graphics.OpenGL/Image/FormatConverter.cs
parentcd124bda587ef09668a971fa1cac1c3f0cfc9f21 (diff)
Move solution and projects to src
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/Image/FormatConverter.cs')
-rw-r--r--Ryujinx.Graphics.OpenGL/Image/FormatConverter.cs149
1 files changed, 0 insertions, 149 deletions
diff --git a/Ryujinx.Graphics.OpenGL/Image/FormatConverter.cs b/Ryujinx.Graphics.OpenGL/Image/FormatConverter.cs
deleted file mode 100644
index c4bbf745..00000000
--- a/Ryujinx.Graphics.OpenGL/Image/FormatConverter.cs
+++ /dev/null
@@ -1,149 +0,0 @@
-using System;
-using System.Numerics;
-using System.Runtime.InteropServices;
-using System.Runtime.Intrinsics;
-using System.Runtime.Intrinsics.X86;
-
-namespace Ryujinx.Graphics.OpenGL.Image
-{
- static class FormatConverter
- {
- public unsafe static byte[] ConvertS8D24ToD24S8(ReadOnlySpan<byte> data)
- {
- byte[] output = new byte[data.Length];
-
- int start = 0;
-
- if (Avx2.IsSupported)
- {
- var mask = Vector256.Create(
- (byte)3, (byte)0, (byte)1, (byte)2,
- (byte)7, (byte)4, (byte)5, (byte)6,
- (byte)11, (byte)8, (byte)9, (byte)10,
- (byte)15, (byte)12, (byte)13, (byte)14,
- (byte)19, (byte)16, (byte)17, (byte)18,
- (byte)23, (byte)20, (byte)21, (byte)22,
- (byte)27, (byte)24, (byte)25, (byte)26,
- (byte)31, (byte)28, (byte)29, (byte)30);
-
- int sizeAligned = data.Length & ~31;
-
- fixed (byte* pInput = data, pOutput = output)
- {
- for (uint i = 0; i < sizeAligned; i += 32)
- {
- var dataVec = Avx.LoadVector256(pInput + i);
-
- dataVec = Avx2.Shuffle(dataVec, mask);
-
- Avx.Store(pOutput + i, dataVec);
- }
- }
-
- start = sizeAligned;
- }
- else if (Ssse3.IsSupported)
- {
- var mask = Vector128.Create(
- (byte)3, (byte)0, (byte)1, (byte)2,
- (byte)7, (byte)4, (byte)5, (byte)6,
- (byte)11, (byte)8, (byte)9, (byte)10,
- (byte)15, (byte)12, (byte)13, (byte)14);
-
- int sizeAligned = data.Length & ~15;
-
- fixed (byte* pInput = data, pOutput = output)
- {
- for (uint i = 0; i < sizeAligned; i += 16)
- {
- var dataVec = Sse2.LoadVector128(pInput + i);
-
- dataVec = Ssse3.Shuffle(dataVec, mask);
-
- Sse2.Store(pOutput + i, dataVec);
- }
- }
-
- start = sizeAligned;
- }
-
- var outSpan = MemoryMarshal.Cast<byte, uint>(output);
- var dataSpan = MemoryMarshal.Cast<byte, uint>(data);
- for (int i = start / sizeof(uint); i < dataSpan.Length; i++)
- {
- outSpan[i] = BitOperations.RotateLeft(dataSpan[i], 8);
- }
-
- return output;
- }
-
- public unsafe static byte[] ConvertD24S8ToS8D24(ReadOnlySpan<byte> data)
- {
- byte[] output = new byte[data.Length];
-
- int start = 0;
-
- if (Avx2.IsSupported)
- {
- var mask = Vector256.Create(
- (byte)1, (byte)2, (byte)3, (byte)0,
- (byte)5, (byte)6, (byte)7, (byte)4,
- (byte)9, (byte)10, (byte)11, (byte)8,
- (byte)13, (byte)14, (byte)15, (byte)12,
- (byte)17, (byte)18, (byte)19, (byte)16,
- (byte)21, (byte)22, (byte)23, (byte)20,
- (byte)25, (byte)26, (byte)27, (byte)24,
- (byte)29, (byte)30, (byte)31, (byte)28);
-
- int sizeAligned = data.Length & ~31;
-
- fixed (byte* pInput = data, pOutput = output)
- {
- for (uint i = 0; i < sizeAligned; i += 32)
- {
- var dataVec = Avx.LoadVector256(pInput + i);
-
- dataVec = Avx2.Shuffle(dataVec, mask);
-
- Avx.Store(pOutput + i, dataVec);
- }
- }
-
- start = sizeAligned;
- }
- else if (Ssse3.IsSupported)
- {
- var mask = Vector128.Create(
- (byte)1, (byte)2, (byte)3, (byte)0,
- (byte)5, (byte)6, (byte)7, (byte)4,
- (byte)9, (byte)10, (byte)11, (byte)8,
- (byte)13, (byte)14, (byte)15, (byte)12);
-
- int sizeAligned = data.Length & ~15;
-
- fixed (byte* pInput = data, pOutput = output)
- {
- for (uint i = 0; i < sizeAligned; i += 16)
- {
- var dataVec = Sse2.LoadVector128(pInput + i);
-
- dataVec = Ssse3.Shuffle(dataVec, mask);
-
- Sse2.Store(pOutput + i, dataVec);
- }
- }
-
- start = sizeAligned;
- }
-
- var outSpan = MemoryMarshal.Cast<byte, uint>(output);
- var dataSpan = MemoryMarshal.Cast<byte, uint>(data);
- for (int i = start / sizeof(uint); i < dataSpan.Length; i++)
- {
- outSpan[i] = BitOperations.RotateRight(dataSpan[i], 8);
- }
-
- return output;
- }
- }
-}