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authorgdkchan <gab.dark.100@gmail.com>2020-05-23 06:46:09 -0300
committerGitHub <noreply@github.com>2020-05-23 11:46:09 +0200
commit5011640b3086b86b0f0b39b60fdb2aa946d4f5c8 (patch)
tree1bd60b7714886dfe282ca1e52cfa6fca97912cdf /Ryujinx.Graphics.OpenGL/Handle.cs
parentcc8dbdd3fb58a02e1c3fc3b9d0b1c35bc7b9d00f (diff)
Spanify Graphics Abstraction Layer (#1226)
* Spanify Graphics Abstraction Layer * Be explicit about BufferHandle size
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/Handle.cs')
-rw-r--r--Ryujinx.Graphics.OpenGL/Handle.cs23
1 files changed, 23 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.OpenGL/Handle.cs b/Ryujinx.Graphics.OpenGL/Handle.cs
new file mode 100644
index 00000000..4b2f05e6
--- /dev/null
+++ b/Ryujinx.Graphics.OpenGL/Handle.cs
@@ -0,0 +1,23 @@
+using Ryujinx.Graphics.GAL;
+using System.Diagnostics;
+using System.Runtime.CompilerServices;
+
+namespace Ryujinx.Graphics.OpenGL
+{
+ static class Handle
+ {
+ public static T FromInt32<T>(int handle) where T : unmanaged
+ {
+ Debug.Assert(Unsafe.SizeOf<T>() == sizeof(ulong));
+
+ ulong handle64 = (uint)handle;
+
+ return Unsafe.As<ulong, T>(ref handle64);
+ }
+
+ public static int ToInt32(this BufferHandle handle)
+ {
+ return (int)Unsafe.As<BufferHandle, ulong>(ref handle);
+ }
+ }
+}