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authorriperiperi <rhy3756547@hotmail.com>2020-02-06 21:49:26 +0000
committerGitHub <noreply@github.com>2020-02-07 08:49:26 +1100
commit6db16b411031b17ac171dac3899ce0488a1b40df (patch)
tree5e33452e60dc563db8e2bfbd32927c147baa5fa8 /Ryujinx.Graphics.OpenGL/FormatTable.cs
parenta906f2071cbe4caf53c697bcb7dfa91e3e7dcfae (diff)
Only enumerate cached textures that are modified when flushing. (#918)
* Only enumarate cached textures that are modified when flushing, rather than all of them. * Remove locking. * Add missing clear. * Remove texture from modified list when data is disposed. In case the game does not call either flush method at any point. * Add ReferenceEqualityComparer from jD for the HashSet
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