aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.Graphics.OpenGL/FormatTable.cs
diff options
context:
space:
mode:
authoremmauss <emmausssss@gmail.com>2020-02-12 00:56:19 +0000
committerGitHub <noreply@github.com>2020-02-12 01:56:19 +0100
commit3aa3c4261a57e0daa595decbe689973bd0be473d (patch)
treea5a467580e4c6b7be96588df2525e28b83da2905 /Ryujinx.Graphics.OpenGL/FormatTable.cs
parentc464e1ec522d41565923fbc542148ebeca61749e (diff)
Add inbuilt Opengl renderer to window (#922)
* add gl rendering widget * embed renderer into main window * add input * fix mouse input * fix mouse coords * refresh game list after closing game, remove profiler method * rebase, hide game list progress bar while game is running * Some bug fixes Changelog: - Reapply some changes that got lost while rebasing from #904 - Make sure to guarantee exclusivity on the GL context (fixing multiple possible race conditions on Windows) - Avoid making GLRenderer disposed multiple time * add fullscreen, enable input on focus, disable aplha * addressed comments * Disable transparency in the window * fix fullscreen state, fix focus, addressed comments * nit * addressed nit Co-authored-by: Thog <thog@protonmail.com>
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/FormatTable.cs')
0 files changed, 0 insertions, 0 deletions