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| author | emmauss <emmausssss@gmail.com> | 2020-02-12 00:56:19 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-02-12 01:56:19 +0100 |
| commit | 3aa3c4261a57e0daa595decbe689973bd0be473d (patch) | |
| tree | a5a467580e4c6b7be96588df2525e28b83da2905 /Ryujinx.Graphics.OpenGL/FormatTable.cs | |
| parent | c464e1ec522d41565923fbc542148ebeca61749e (diff) | |
Add inbuilt Opengl renderer to window (#922)
* add gl rendering widget
* embed renderer into main window
* add input
* fix mouse input
* fix mouse coords
* refresh game list after closing game, remove profiler method
* rebase, hide game list progress bar while game is running
* Some bug fixes
Changelog:
- Reapply some changes that got lost while rebasing from #904
- Make sure to guarantee exclusivity on the GL context (fixing multiple
possible race conditions on Windows)
- Avoid making GLRenderer disposed multiple time
* add fullscreen, enable input on focus, disable aplha
* addressed comments
* Disable transparency in the window
* fix fullscreen state, fix focus, addressed comments
* nit
* addressed nit
Co-authored-by: Thog <thog@protonmail.com>
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/FormatTable.cs')
0 files changed, 0 insertions, 0 deletions
