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authorEmmanuel Hansen <emmausssss@gmail.com>2023-02-27 21:11:55 +0000
committerGitHub <noreply@github.com>2023-02-27 18:11:55 -0300
commit80b497213981512e9ba1a629bcd5e2c519d2e566 (patch)
tree0b0e8f074be1486402457ba17c941ceca1e4acff /Ryujinx.Graphics.OpenGL/Effects/IScalingFilter.cs
parent5d85468302dd21a93ac141abfb7b8749b938dc9a (diff)
Add Support for Post Processing Effects (#3616)
* Add Post Processing Effects * fix events and shader issues * fix gtk upscale slider value * fix bgra games * don't swap swizzle if already swapped * restore opengl texture state after effects run * addressed review * use single pipeline for smaa and fsr * call finish on all pipelines * addressed review * attempt fix file case * attempt fixing file case * fix filter level tick frequency * adjust filter slider margins * replace fxaa shaders with original shader * addressed review
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/Effects/IScalingFilter.cs')
-rw-r--r--Ryujinx.Graphics.OpenGL/Effects/IScalingFilter.cs18
1 files changed, 18 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.OpenGL/Effects/IScalingFilter.cs b/Ryujinx.Graphics.OpenGL/Effects/IScalingFilter.cs
new file mode 100644
index 00000000..e1e1b2c1
--- /dev/null
+++ b/Ryujinx.Graphics.OpenGL/Effects/IScalingFilter.cs
@@ -0,0 +1,18 @@
+using Ryujinx.Graphics.GAL;
+using Ryujinx.Graphics.OpenGL.Image;
+using System;
+
+namespace Ryujinx.Graphics.OpenGL.Effects
+{
+ internal interface IScalingFilter : IDisposable
+ {
+ float Level { get; set; }
+ void Run(
+ TextureView view,
+ TextureView destinationTexture,
+ int width,
+ int height,
+ Extents2D source,
+ Extents2D destination);
+ }
+} \ No newline at end of file