diff options
| author | gdk <gab.dark.100@gmail.com> | 2019-10-13 03:02:07 -0300 |
|---|---|---|
| committer | Thog <thog@protonmail.com> | 2020-01-09 02:13:00 +0100 |
| commit | 1876b346fea647e8284a66bb6d62c38801035cff (patch) | |
| tree | 6eeff094298cda84d1613dc5ec0691e51d7b35f1 /Ryujinx.Graphics.OpenGL/Buffer.cs | |
| parent | f617fb542a0e3d36012d77a4b5acbde7b08902f2 (diff) | |
Initial work
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/Buffer.cs')
| -rw-r--r-- | Ryujinx.Graphics.OpenGL/Buffer.cs | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.OpenGL/Buffer.cs b/Ryujinx.Graphics.OpenGL/Buffer.cs new file mode 100644 index 00000000..b86719ce --- /dev/null +++ b/Ryujinx.Graphics.OpenGL/Buffer.cs @@ -0,0 +1,74 @@ +using OpenTK.Graphics.OpenGL; +using Ryujinx.Graphics.GAL; +using System; + +namespace Ryujinx.Graphics.OpenGL +{ + class Buffer : IBuffer + { + public int Handle { get; } + + public Buffer(int size) + { + Handle = GL.GenBuffer(); + + GL.BindBuffer(BufferTarget.CopyWriteBuffer, Handle); + GL.BufferData(BufferTarget.CopyWriteBuffer, size, IntPtr.Zero, BufferUsageHint.DynamicDraw); + } + + public void CopyTo(IBuffer destination, int srcOffset, int dstOffset, int size) + { + GL.BindBuffer(BufferTarget.CopyReadBuffer, Handle); + GL.BindBuffer(BufferTarget.CopyWriteBuffer, ((Buffer)destination).Handle); + + GL.CopyBufferSubData( + BufferTarget.CopyReadBuffer, + BufferTarget.CopyWriteBuffer, + (IntPtr)srcOffset, + (IntPtr)dstOffset, + (IntPtr)size); + } + + public byte[] GetData(int offset, int size) + { + GL.BindBuffer(BufferTarget.CopyReadBuffer, Handle); + + byte[] data = new byte[size]; + + GL.GetBufferSubData(BufferTarget.CopyReadBuffer, (IntPtr)offset, size, data); + + return data; + } + + public void SetData(Span<byte> data) + { + unsafe + { + GL.BindBuffer(BufferTarget.CopyWriteBuffer, Handle); + + fixed (byte* ptr = data) + { + GL.BufferData(BufferTarget.CopyWriteBuffer, data.Length, (IntPtr)ptr, BufferUsageHint.DynamicDraw); + } + } + } + + public void SetData(int offset, Span<byte> data) + { + GL.BindBuffer(BufferTarget.CopyWriteBuffer, Handle); + + unsafe + { + fixed (byte* ptr = data) + { + GL.BufferSubData(BufferTarget.CopyWriteBuffer, (IntPtr)offset, data.Length, (IntPtr)ptr); + } + } + } + + public void Dispose() + { + GL.DeleteBuffer(Handle); + } + } +} |
