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authorAc_K <Acoustik666@gmail.com>2021-10-12 22:55:57 +0200
committerGitHub <noreply@github.com>2021-10-12 22:55:57 +0200
commitd1604aa762a3f669a3fecff0a30b7360399954bc (patch)
tree1996eec4b3937354aedc4d31b5b7b931ae4e321b /Ryujinx.Graphics.Nvdec/Vp8Decoder.cs
parenta7109c767bdc014327b574012794156c92174495 (diff)
nvdec: Adding Vp8 codec support (#2707)
* first try * second try * working update * Final impl * Fixes nits * Fix everything * remove leftover * Update FFmpegContext.cs * Update Surface.cs * Addresses gdkchan feedback * bool not byte * Addresses gdkchan feedback
Diffstat (limited to 'Ryujinx.Graphics.Nvdec/Vp8Decoder.cs')
-rw-r--r--Ryujinx.Graphics.Nvdec/Vp8Decoder.cs33
1 files changed, 33 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Nvdec/Vp8Decoder.cs b/Ryujinx.Graphics.Nvdec/Vp8Decoder.cs
new file mode 100644
index 00000000..8a369984
--- /dev/null
+++ b/Ryujinx.Graphics.Nvdec/Vp8Decoder.cs
@@ -0,0 +1,33 @@
+using Ryujinx.Graphics.Nvdec.FFmpeg.Vp8;
+using Ryujinx.Graphics.Nvdec.Image;
+using Ryujinx.Graphics.Nvdec.Types.Vp8;
+using Ryujinx.Graphics.Video;
+using System;
+
+namespace Ryujinx.Graphics.Nvdec
+{
+ static class Vp8Decoder
+ {
+ public static void Decode(NvdecDecoderContext context, ResourceManager rm, ref NvdecRegisters state)
+ {
+ PictureInfo pictureInfo = rm.Gmm.DeviceRead<PictureInfo>(state.SetPictureInfoOffset);
+ ReadOnlySpan<byte> bitstream = rm.Gmm.DeviceGetSpan(state.SetBitstreamOffset, (int)pictureInfo.VLDBufferSize);
+
+ Decoder decoder = context.GetVp8Decoder();
+
+ ISurface outputSurface = rm.Cache.Get(decoder, 0, 0, pictureInfo.FrameWidth, pictureInfo.FrameHeight);
+
+ Vp8PictureInfo info = pictureInfo.Convert();
+
+ uint lumaOffset = state.SetSurfaceLumaOffset[3];
+ uint chromaOffset = state.SetSurfaceChromaOffset[3];
+
+ if (decoder.Decode(ref info, outputSurface, bitstream))
+ {
+ SurfaceWriter.Write(rm.Gmm, outputSurface, lumaOffset, chromaOffset);
+ }
+
+ rm.Cache.Put(outputSurface);
+ }
+ }
+} \ No newline at end of file