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authorgdkchan <gab.dark.100@gmail.com>2020-07-12 00:07:01 -0300
committerGitHub <noreply@github.com>2020-07-12 05:07:01 +0200
commit4d02a2d2c0451b4de1f6de3bbce54c457cacebe2 (patch)
tree120fe4fb8cfa1ac1c6ef4c97d92be47e955e8c0f /Ryujinx.Graphics.Nvdec/Vic/SurfaceOutputConfig.cs
parent38b26cf4242999fa7d8c550993ac0940cd03d55f (diff)
New NVDEC and VIC implementation (#1384)
* Initial NVDEC and VIC implementation * Update FFmpeg.AutoGen to 4.3.0 * Add nvdec dependencies for Windows * Unify some VP9 structures * Rename VP9 structure fields * Improvements to Video API * XML docs for Common.Memory * Remove now unused or redundant overloads from MemoryAccessor * NVDEC UV surface read/write scalar paths * Add FIXME comments about hacky things/stuff that will need to be fixed in the future * Cleaned up VP9 memory allocation * Remove some debug logs * Rename some VP9 structs * Remove unused struct * No need to compile Ryujinx.Graphics.Host1x with unsafe anymore * Name AsyncWorkQueue threads to make debugging easier * Make Vp9PictureInfo a ref struct * LayoutConverter no longer needs the depth argument (broken by rebase) * Pooling of VP9 buffers, plus fix a memory leak on VP9 * Really wish VS could rename projects properly... * Address feedback * Remove using * Catch OperationCanceledException * Add licensing informations * Add THIRDPARTY.md to release too Co-authored-by: Thog <me@thog.eu>
Diffstat (limited to 'Ryujinx.Graphics.Nvdec/Vic/SurfaceOutputConfig.cs')
-rw-r--r--Ryujinx.Graphics.Nvdec/Vic/SurfaceOutputConfig.cs33
1 files changed, 0 insertions, 33 deletions
diff --git a/Ryujinx.Graphics.Nvdec/Vic/SurfaceOutputConfig.cs b/Ryujinx.Graphics.Nvdec/Vic/SurfaceOutputConfig.cs
deleted file mode 100644
index bcb01e70..00000000
--- a/Ryujinx.Graphics.Nvdec/Vic/SurfaceOutputConfig.cs
+++ /dev/null
@@ -1,33 +0,0 @@
-namespace Ryujinx.Graphics.Vic
-{
- struct SurfaceOutputConfig
- {
- public SurfacePixelFormat PixelFormat;
-
- public int SurfaceWidth;
- public int SurfaceHeight;
- public int GobBlockHeight;
-
- public ulong SurfaceLumaAddress;
- public ulong SurfaceChromaUAddress;
- public ulong SurfaceChromaVAddress;
-
- public SurfaceOutputConfig(
- SurfacePixelFormat pixelFormat,
- int surfaceWidth,
- int surfaceHeight,
- int gobBlockHeight,
- ulong outputSurfaceLumaAddress,
- ulong outputSurfaceChromaUAddress,
- ulong outputSurfaceChromaVAddress)
- {
- PixelFormat = pixelFormat;
- SurfaceWidth = surfaceWidth;
- SurfaceHeight = surfaceHeight;
- GobBlockHeight = gobBlockHeight;
- SurfaceLumaAddress = outputSurfaceLumaAddress;
- SurfaceChromaUAddress = outputSurfaceChromaUAddress;
- SurfaceChromaVAddress = outputSurfaceChromaVAddress;
- }
- }
-} \ No newline at end of file