diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2020-07-12 00:07:01 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-07-12 05:07:01 +0200 |
| commit | 4d02a2d2c0451b4de1f6de3bbce54c457cacebe2 (patch) | |
| tree | 120fe4fb8cfa1ac1c6ef4c97d92be47e955e8c0f /Ryujinx.Graphics.Nvdec/NvdecRegisters.cs | |
| parent | 38b26cf4242999fa7d8c550993ac0940cd03d55f (diff) | |
New NVDEC and VIC implementation (#1384)
* Initial NVDEC and VIC implementation
* Update FFmpeg.AutoGen to 4.3.0
* Add nvdec dependencies for Windows
* Unify some VP9 structures
* Rename VP9 structure fields
* Improvements to Video API
* XML docs for Common.Memory
* Remove now unused or redundant overloads from MemoryAccessor
* NVDEC UV surface read/write scalar paths
* Add FIXME comments about hacky things/stuff that will need to be fixed in the future
* Cleaned up VP9 memory allocation
* Remove some debug logs
* Rename some VP9 structs
* Remove unused struct
* No need to compile Ryujinx.Graphics.Host1x with unsafe anymore
* Name AsyncWorkQueue threads to make debugging easier
* Make Vp9PictureInfo a ref struct
* LayoutConverter no longer needs the depth argument (broken by rebase)
* Pooling of VP9 buffers, plus fix a memory leak on VP9
* Really wish VS could rename projects properly...
* Address feedback
* Remove using
* Catch OperationCanceledException
* Add licensing informations
* Add THIRDPARTY.md to release too
Co-authored-by: Thog <me@thog.eu>
Diffstat (limited to 'Ryujinx.Graphics.Nvdec/NvdecRegisters.cs')
| -rw-r--r-- | Ryujinx.Graphics.Nvdec/NvdecRegisters.cs | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Nvdec/NvdecRegisters.cs b/Ryujinx.Graphics.Nvdec/NvdecRegisters.cs new file mode 100644 index 00000000..b40e08b0 --- /dev/null +++ b/Ryujinx.Graphics.Nvdec/NvdecRegisters.cs @@ -0,0 +1,41 @@ +using Ryujinx.Common.Memory; + +namespace Ryujinx.Graphics.Nvdec +{ + // Note: Most of those names are not official. + unsafe struct NvdecRegisters + { + public fixed uint Reserved0[128]; + public uint SetCodecID; + public fixed uint Reserved204[63]; + public uint Execute; + public fixed uint Reserved304[63]; + public uint SetPlatformID; + public uint SetPictureInfoOffset; + public uint SetBitstreamOffset; + public uint SetFrameNumber; + public uint SetH264SliceDataOffsetsOffset; // Also used by VC1 + public uint SetH264MvDumpOffset; // Also used by VC1 + public uint Unknown418; // Used by VC1 + public uint Unknown41C; + public uint Unknown420; // Used by VC1 + public uint SetFrameStatsOffset; + public uint SetH264LastSurfaceLumaOffset; + public uint SetH264LastSurfaceChromaOffset; + public Array17<uint> SetSurfaceLumaOffset; + public Array17<uint> SetSurfaceChromaOffset; + public uint Unknown4B8; + public uint Unknown4BC; + public uint SetCryptoData0Offset; + public uint SetCryptoData1Offset; + public Array62<uint> Unknown4C8; + public uint SetVp9EntropyProbsOffset; + public uint SetVp9BackwardUpdatesOffset; + public uint SetVp9LastFrameSegMapOffset; + public uint SetVp9CurrFrameSegMapOffset; + public uint Unknown5D0; + public uint SetVp9LastFrameMvsOffset; + public uint SetVp9CurrFrameMvsOffset; + public uint Unknown5DC; + } +} |
