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authorgdkchan <gab.dark.100@gmail.com>2020-07-12 00:07:01 -0300
committerGitHub <noreply@github.com>2020-07-12 05:07:01 +0200
commit4d02a2d2c0451b4de1f6de3bbce54c457cacebe2 (patch)
tree120fe4fb8cfa1ac1c6ef4c97d92be47e955e8c0f /Ryujinx.Graphics.Nvdec/CdmaProcessor.cs
parent38b26cf4242999fa7d8c550993ac0940cd03d55f (diff)
New NVDEC and VIC implementation (#1384)
* Initial NVDEC and VIC implementation * Update FFmpeg.AutoGen to 4.3.0 * Add nvdec dependencies for Windows * Unify some VP9 structures * Rename VP9 structure fields * Improvements to Video API * XML docs for Common.Memory * Remove now unused or redundant overloads from MemoryAccessor * NVDEC UV surface read/write scalar paths * Add FIXME comments about hacky things/stuff that will need to be fixed in the future * Cleaned up VP9 memory allocation * Remove some debug logs * Rename some VP9 structs * Remove unused struct * No need to compile Ryujinx.Graphics.Host1x with unsafe anymore * Name AsyncWorkQueue threads to make debugging easier * Make Vp9PictureInfo a ref struct * LayoutConverter no longer needs the depth argument (broken by rebase) * Pooling of VP9 buffers, plus fix a memory leak on VP9 * Really wish VS could rename projects properly... * Address feedback * Remove using * Catch OperationCanceledException * Add licensing informations * Add THIRDPARTY.md to release too Co-authored-by: Thog <me@thog.eu>
Diffstat (limited to 'Ryujinx.Graphics.Nvdec/CdmaProcessor.cs')
-rw-r--r--Ryujinx.Graphics.Nvdec/CdmaProcessor.cs103
1 files changed, 0 insertions, 103 deletions
diff --git a/Ryujinx.Graphics.Nvdec/CdmaProcessor.cs b/Ryujinx.Graphics.Nvdec/CdmaProcessor.cs
deleted file mode 100644
index c54a95f9..00000000
--- a/Ryujinx.Graphics.Nvdec/CdmaProcessor.cs
+++ /dev/null
@@ -1,103 +0,0 @@
-using Ryujinx.Graphics.Gpu;
-using Ryujinx.Graphics.VDec;
-using Ryujinx.Graphics.Vic;
-using System.Collections.Generic;
-
-namespace Ryujinx.Graphics
-{
- public class CdmaProcessor
- {
- private const int MethSetMethod = 0x10;
- private const int MethSetData = 0x11;
-
- private readonly VideoDecoder _videoDecoder;
- private readonly VideoImageComposer _videoImageComposer;
-
- public CdmaProcessor()
- {
- _videoDecoder = new VideoDecoder();
- _videoImageComposer = new VideoImageComposer(_videoDecoder);
- }
-
- public void PushCommands(GpuContext gpu, int[] cmdBuffer)
- {
- List<ChCommand> commands = new List<ChCommand>();
-
- ChClassId currentClass = 0;
-
- for (int index = 0; index < cmdBuffer.Length; index++)
- {
- int cmd = cmdBuffer[index];
-
- int value = (cmd >> 0) & 0xffff;
- int methodOffset = (cmd >> 16) & 0xfff;
-
- ChSubmissionMode submissionMode = (ChSubmissionMode)((cmd >> 28) & 0xf);
-
- switch (submissionMode)
- {
- case ChSubmissionMode.SetClass: currentClass = (ChClassId)(value >> 6); break;
-
- case ChSubmissionMode.Incrementing:
- {
- int count = value;
-
- for (int argIdx = 0; argIdx < count; argIdx++)
- {
- int argument = cmdBuffer[++index];
-
- commands.Add(new ChCommand(currentClass, methodOffset + argIdx, argument));
- }
-
- break;
- }
-
- case ChSubmissionMode.NonIncrementing:
- {
- int count = value;
-
- int[] arguments = new int[count];
-
- for (int argIdx = 0; argIdx < count; argIdx++)
- {
- arguments[argIdx] = cmdBuffer[++index];
- }
-
- commands.Add(new ChCommand(currentClass, methodOffset, arguments));
-
- break;
- }
- }
- }
-
- ProcessCommands(gpu, commands.ToArray());
- }
-
- private void ProcessCommands(GpuContext gpu, ChCommand[] commands)
- {
- int methodOffset = 0;
-
- foreach (ChCommand command in commands)
- {
- switch (command.MethodOffset)
- {
- case MethSetMethod: methodOffset = command.Arguments[0]; break;
-
- case MethSetData:
- {
- if (command.ClassId == ChClassId.NvDec)
- {
- _videoDecoder.Process(gpu, methodOffset, command.Arguments);
- }
- else if (command.ClassId == ChClassId.GraphicsVic)
- {
- _videoImageComposer.Process(gpu, methodOffset, command.Arguments);
- }
-
- break;
- }
- }
- }
- }
- }
-} \ No newline at end of file