diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2020-07-12 00:07:01 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-07-12 05:07:01 +0200 |
| commit | 4d02a2d2c0451b4de1f6de3bbce54c457cacebe2 (patch) | |
| tree | 120fe4fb8cfa1ac1c6ef4c97d92be47e955e8c0f /Ryujinx.Graphics.Nvdec.Vp9/Types/Mv.cs | |
| parent | 38b26cf4242999fa7d8c550993ac0940cd03d55f (diff) | |
New NVDEC and VIC implementation (#1384)
* Initial NVDEC and VIC implementation
* Update FFmpeg.AutoGen to 4.3.0
* Add nvdec dependencies for Windows
* Unify some VP9 structures
* Rename VP9 structure fields
* Improvements to Video API
* XML docs for Common.Memory
* Remove now unused or redundant overloads from MemoryAccessor
* NVDEC UV surface read/write scalar paths
* Add FIXME comments about hacky things/stuff that will need to be fixed in the future
* Cleaned up VP9 memory allocation
* Remove some debug logs
* Rename some VP9 structs
* Remove unused struct
* No need to compile Ryujinx.Graphics.Host1x with unsafe anymore
* Name AsyncWorkQueue threads to make debugging easier
* Make Vp9PictureInfo a ref struct
* LayoutConverter no longer needs the depth argument (broken by rebase)
* Pooling of VP9 buffers, plus fix a memory leak on VP9
* Really wish VS could rename projects properly...
* Address feedback
* Remove using
* Catch OperationCanceledException
* Add licensing informations
* Add THIRDPARTY.md to release too
Co-authored-by: Thog <me@thog.eu>
Diffstat (limited to 'Ryujinx.Graphics.Nvdec.Vp9/Types/Mv.cs')
| -rw-r--r-- | Ryujinx.Graphics.Nvdec.Vp9/Types/Mv.cs | 189 |
1 files changed, 189 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Nvdec.Vp9/Types/Mv.cs b/Ryujinx.Graphics.Nvdec.Vp9/Types/Mv.cs new file mode 100644 index 00000000..c1f99ade --- /dev/null +++ b/Ryujinx.Graphics.Nvdec.Vp9/Types/Mv.cs @@ -0,0 +1,189 @@ +using Ryujinx.Common.Memory; +using Ryujinx.Graphics.Video; +using System; +using System.Diagnostics; + +namespace Ryujinx.Graphics.Nvdec.Vp9.Types +{ + internal struct Mv + { + public short Row; + public short Col; + + private static readonly byte[] LogInBase2 = new byte[] + { + 0, 0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 10 + }; + + public bool UseMvHp() + { + const int kMvRefThresh = 64; // Threshold for use of high-precision 1/8 mv + return Math.Abs(Row) < kMvRefThresh && Math.Abs(Col) < kMvRefThresh; + } + + public static bool MvJointVertical(MvJointType type) + { + return type == MvJointType.MvJointHzvnz || type == MvJointType.MvJointHnzvnz; + } + + public static bool MvJointHorizontal(MvJointType type) + { + return type == MvJointType.MvJointHnzvz || type == MvJointType.MvJointHnzvnz; + } + + private static int MvClassBase(MvClassType c) + { + return c != 0 ? Constants.Class0Size << ((int)c + 2) : 0; + } + + private static MvClassType GetMvClass(int z, Ptr<int> offset) + { + MvClassType c = (z >= Constants.Class0Size * 4096) ? MvClassType.MvClass10 : (MvClassType)LogInBase2[z >> 3]; + if (!offset.IsNull) + { + offset.Value = z - MvClassBase(c); + } + + return c; + } + + private static void IncMvComponent(int v, ref Vp9BackwardUpdates counts, int comp, int incr, int usehp) + { + int s, z, c, o = 0, d, e, f; + Debug.Assert(v != 0); /* Should not be zero */ + s = v < 0 ? 1 : 0; + counts.Sign[comp][s] += (uint)incr; + z = (s != 0 ? -v : v) - 1; /* Magnitude - 1 */ + + c = (int)GetMvClass(z, new Ptr<int>(ref o)); + counts.Classes[comp][c] += (uint)incr; + + d = (o >> 3); /* Int mv data */ + f = (o >> 1) & 3; /* Fractional pel mv data */ + e = (o & 1); /* High precision mv data */ + + if (c == (int)MvClassType.MvClass0) + { + counts.Class0[comp][d] += (uint)incr; + counts.Class0Fp[comp][d][f] += (uint)incr; + counts.Class0Hp[comp][e] += (uint)(usehp * incr); + } + else + { + int i; + int b = c + Constants.Class0Bits - 1; // Number of bits + for (i = 0; i < b; ++i) + { + counts.Bits[comp][i][((d >> i) & 1)] += (uint)incr; + } + + counts.Fp[comp][f] += (uint)incr; + counts.Hp[comp][e] += (uint)(usehp * incr); + } + } + + private MvJointType GetMvJoint() + { + if (Row == 0) + { + return Col == 0 ? MvJointType.MvJointZero : MvJointType.MvJointHnzvz; + } + else + { + return Col == 0 ? MvJointType.MvJointHzvnz : MvJointType.MvJointHnzvnz; + } + } + + internal void IncMv(Ptr<Vp9BackwardUpdates> counts) + { + if (!counts.IsNull) + { + MvJointType j = GetMvJoint(); + ++counts.Value.Joints[(int)j]; + + if (MvJointVertical(j)) + { + IncMvComponent(Row, ref counts.Value, 0, 1, 1); + } + + if (MvJointHorizontal(j)) + { + IncMvComponent(Col, ref counts.Value, 1, 1, 1); + } + } + } + + public void ClampMv(int minCol, int maxCol, int minRow, int maxRow) + { + Col = (short)Math.Clamp(Col, minCol, maxCol); + Row = (short)Math.Clamp(Row, minRow, maxRow); + } + + private const int MvBorder = (16 << 3); // Allow 16 pels in 1/8th pel units + + public void ClampMvRef(ref MacroBlockD xd) + { + ClampMv( + xd.MbToLeftEdge - MvBorder, + xd.MbToRightEdge + MvBorder, + xd.MbToTopEdge - MvBorder, + xd.MbToBottomEdge + MvBorder); + } + + public void LowerMvPrecision(bool allowHP) + { + bool useHP = allowHP && UseMvHp(); + if (!useHP) + { + if ((Row & 1) != 0) + { + Row += (short)(Row > 0 ? -1 : 1); + } + + if ((Col & 1) != 0) + { + Col += (short)(Col > 0 ? -1 : 1); + } + } + } + } +} |
