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authorgdkchan <gab.dark.100@gmail.com>2020-07-12 00:07:01 -0300
committerGitHub <noreply@github.com>2020-07-12 05:07:01 +0200
commit4d02a2d2c0451b4de1f6de3bbce54c457cacebe2 (patch)
tree120fe4fb8cfa1ac1c6ef4c97d92be47e955e8c0f /Ryujinx.Graphics.Nvdec.Vp9/Types/ModeInfo.cs
parent38b26cf4242999fa7d8c550993ac0940cd03d55f (diff)
New NVDEC and VIC implementation (#1384)
* Initial NVDEC and VIC implementation * Update FFmpeg.AutoGen to 4.3.0 * Add nvdec dependencies for Windows * Unify some VP9 structures * Rename VP9 structure fields * Improvements to Video API * XML docs for Common.Memory * Remove now unused or redundant overloads from MemoryAccessor * NVDEC UV surface read/write scalar paths * Add FIXME comments about hacky things/stuff that will need to be fixed in the future * Cleaned up VP9 memory allocation * Remove some debug logs * Rename some VP9 structs * Remove unused struct * No need to compile Ryujinx.Graphics.Host1x with unsafe anymore * Name AsyncWorkQueue threads to make debugging easier * Make Vp9PictureInfo a ref struct * LayoutConverter no longer needs the depth argument (broken by rebase) * Pooling of VP9 buffers, plus fix a memory leak on VP9 * Really wish VS could rename projects properly... * Address feedback * Remove using * Catch OperationCanceledException * Add licensing informations * Add THIRDPARTY.md to release too Co-authored-by: Thog <me@thog.eu>
Diffstat (limited to 'Ryujinx.Graphics.Nvdec.Vp9/Types/ModeInfo.cs')
-rw-r--r--Ryujinx.Graphics.Nvdec.Vp9/Types/ModeInfo.cs66
1 files changed, 66 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Nvdec.Vp9/Types/ModeInfo.cs b/Ryujinx.Graphics.Nvdec.Vp9/Types/ModeInfo.cs
new file mode 100644
index 00000000..8ef281d8
--- /dev/null
+++ b/Ryujinx.Graphics.Nvdec.Vp9/Types/ModeInfo.cs
@@ -0,0 +1,66 @@
+using Ryujinx.Common.Memory;
+using System.Diagnostics;
+
+namespace Ryujinx.Graphics.Nvdec.Vp9.Types
+{
+ internal struct ModeInfo
+ {
+ // Common for both Inter and Intra blocks
+ public BlockSize SbType;
+ public PredictionMode Mode;
+ public TxSize TxSize;
+ public sbyte Skip;
+ public sbyte SegmentId;
+ public sbyte SegIdPredicted; // Valid only when TemporalUpdate is enabled
+
+ // Only for Intra blocks
+ public PredictionMode UvMode;
+
+ // Only for Inter blocks
+ public byte InterpFilter;
+
+ // if ref_frame[idx] is equal to AltRefFrame then
+ // MacroBlockD.BlockRef[idx] is an altref
+ public Array2<sbyte> RefFrame;
+
+ public Array2<Mv> Mv;
+
+ public Array4<BModeInfo> Bmi;
+
+ public PredictionMode GetYMode(int block)
+ {
+ return SbType < BlockSize.Block8x8 ? Bmi[block].Mode : Mode;
+ }
+
+ public TxSize GetUvTxSize(ref MacroBlockDPlane pd)
+ {
+ Debug.Assert(SbType < BlockSize.Block8x8 ||
+ Luts.SsSizeLookup[(int)SbType][pd.SubsamplingX][pd.SubsamplingY] != BlockSize.BlockInvalid);
+ return Luts.UvTxsizeLookup[(int)SbType][(int)TxSize][pd.SubsamplingX][pd.SubsamplingY];
+ }
+
+ public bool IsInterBlock()
+ {
+ return RefFrame[0] > Constants.IntraFrame;
+ }
+
+ public bool HasSecondRef()
+ {
+ return RefFrame[1] > Constants.IntraFrame;
+ }
+
+ private static readonly int[][] IdxNColumnToSubblock = new int[][]
+ {
+ new int[] { 1, 2 }, new int[] { 1, 3 }, new int[] { 3, 2 }, new int[] { 3, 3 }
+ };
+
+ // This function returns either the appropriate sub block or block's mv
+ // on whether the block_size < 8x8 and we have check_sub_blocks set.
+ public Mv GetSubBlockMv(int whichMv, int searchCol, int blockIdx)
+ {
+ return blockIdx >= 0 && SbType < BlockSize.Block8x8
+ ? Bmi[IdxNColumnToSubblock[blockIdx][searchCol == 0 ? 1 : 0]].Mv[whichMv]
+ : Mv[whichMv];
+ }
+ }
+}