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| author | gdkchan <gab.dark.100@gmail.com> | 2020-07-12 00:07:01 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-07-12 05:07:01 +0200 |
| commit | 4d02a2d2c0451b4de1f6de3bbce54c457cacebe2 (patch) | |
| tree | 120fe4fb8cfa1ac1c6ef4c97d92be47e955e8c0f /Ryujinx.Graphics.Nvdec.Vp9/Types/ModeInfo.cs | |
| parent | 38b26cf4242999fa7d8c550993ac0940cd03d55f (diff) | |
New NVDEC and VIC implementation (#1384)
* Initial NVDEC and VIC implementation
* Update FFmpeg.AutoGen to 4.3.0
* Add nvdec dependencies for Windows
* Unify some VP9 structures
* Rename VP9 structure fields
* Improvements to Video API
* XML docs for Common.Memory
* Remove now unused or redundant overloads from MemoryAccessor
* NVDEC UV surface read/write scalar paths
* Add FIXME comments about hacky things/stuff that will need to be fixed in the future
* Cleaned up VP9 memory allocation
* Remove some debug logs
* Rename some VP9 structs
* Remove unused struct
* No need to compile Ryujinx.Graphics.Host1x with unsafe anymore
* Name AsyncWorkQueue threads to make debugging easier
* Make Vp9PictureInfo a ref struct
* LayoutConverter no longer needs the depth argument (broken by rebase)
* Pooling of VP9 buffers, plus fix a memory leak on VP9
* Really wish VS could rename projects properly...
* Address feedback
* Remove using
* Catch OperationCanceledException
* Add licensing informations
* Add THIRDPARTY.md to release too
Co-authored-by: Thog <me@thog.eu>
Diffstat (limited to 'Ryujinx.Graphics.Nvdec.Vp9/Types/ModeInfo.cs')
| -rw-r--r-- | Ryujinx.Graphics.Nvdec.Vp9/Types/ModeInfo.cs | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Nvdec.Vp9/Types/ModeInfo.cs b/Ryujinx.Graphics.Nvdec.Vp9/Types/ModeInfo.cs new file mode 100644 index 00000000..8ef281d8 --- /dev/null +++ b/Ryujinx.Graphics.Nvdec.Vp9/Types/ModeInfo.cs @@ -0,0 +1,66 @@ +using Ryujinx.Common.Memory; +using System.Diagnostics; + +namespace Ryujinx.Graphics.Nvdec.Vp9.Types +{ + internal struct ModeInfo + { + // Common for both Inter and Intra blocks + public BlockSize SbType; + public PredictionMode Mode; + public TxSize TxSize; + public sbyte Skip; + public sbyte SegmentId; + public sbyte SegIdPredicted; // Valid only when TemporalUpdate is enabled + + // Only for Intra blocks + public PredictionMode UvMode; + + // Only for Inter blocks + public byte InterpFilter; + + // if ref_frame[idx] is equal to AltRefFrame then + // MacroBlockD.BlockRef[idx] is an altref + public Array2<sbyte> RefFrame; + + public Array2<Mv> Mv; + + public Array4<BModeInfo> Bmi; + + public PredictionMode GetYMode(int block) + { + return SbType < BlockSize.Block8x8 ? Bmi[block].Mode : Mode; + } + + public TxSize GetUvTxSize(ref MacroBlockDPlane pd) + { + Debug.Assert(SbType < BlockSize.Block8x8 || + Luts.SsSizeLookup[(int)SbType][pd.SubsamplingX][pd.SubsamplingY] != BlockSize.BlockInvalid); + return Luts.UvTxsizeLookup[(int)SbType][(int)TxSize][pd.SubsamplingX][pd.SubsamplingY]; + } + + public bool IsInterBlock() + { + return RefFrame[0] > Constants.IntraFrame; + } + + public bool HasSecondRef() + { + return RefFrame[1] > Constants.IntraFrame; + } + + private static readonly int[][] IdxNColumnToSubblock = new int[][] + { + new int[] { 1, 2 }, new int[] { 1, 3 }, new int[] { 3, 2 }, new int[] { 3, 3 } + }; + + // This function returns either the appropriate sub block or block's mv + // on whether the block_size < 8x8 and we have check_sub_blocks set. + public Mv GetSubBlockMv(int whichMv, int searchCol, int blockIdx) + { + return blockIdx >= 0 && SbType < BlockSize.Block8x8 + ? Bmi[IdxNColumnToSubblock[blockIdx][searchCol == 0 ? 1 : 0]].Mv[whichMv] + : Mv[whichMv]; + } + } +} |
