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authorAc_K <Acoustik666@gmail.com>2021-10-12 22:55:57 +0200
committerGitHub <noreply@github.com>2021-10-12 22:55:57 +0200
commitd1604aa762a3f669a3fecff0a30b7360399954bc (patch)
tree1996eec4b3937354aedc4d31b5b7b931ae4e321b /Ryujinx.Graphics.Nvdec.H264/H264BitStreamWriter.cs
parenta7109c767bdc014327b574012794156c92174495 (diff)
nvdec: Adding Vp8 codec support (#2707)
* first try * second try * working update * Final impl * Fixes nits * Fix everything * remove leftover * Update FFmpegContext.cs * Update Surface.cs * Addresses gdkchan feedback * bool not byte * Addresses gdkchan feedback
Diffstat (limited to 'Ryujinx.Graphics.Nvdec.H264/H264BitStreamWriter.cs')
-rw-r--r--Ryujinx.Graphics.Nvdec.H264/H264BitStreamWriter.cs121
1 files changed, 0 insertions, 121 deletions
diff --git a/Ryujinx.Graphics.Nvdec.H264/H264BitStreamWriter.cs b/Ryujinx.Graphics.Nvdec.H264/H264BitStreamWriter.cs
deleted file mode 100644
index c0e2357d..00000000
--- a/Ryujinx.Graphics.Nvdec.H264/H264BitStreamWriter.cs
+++ /dev/null
@@ -1,121 +0,0 @@
-using System;
-using System.Numerics;
-
-namespace Ryujinx.Graphics.Nvdec.H264
-{
- struct H264BitStreamWriter
- {
- private const int BufferSize = 8;
-
- private readonly byte[] _workBuffer;
-
- private int _offset;
- private int _buffer;
- private int _bufferPos;
-
- public H264BitStreamWriter(byte[] workBuffer)
- {
- _workBuffer = workBuffer;
- _offset = 0;
- _buffer = 0;
- _bufferPos = 0;
- }
-
- public void WriteBit(bool value)
- {
- WriteBits(value ? 1 : 0, 1);
- }
-
- public void WriteBits(int value, int valueSize)
- {
- int valuePos = 0;
-
- int remaining = valueSize;
-
- while (remaining > 0)
- {
- int copySize = remaining;
-
- int free = GetFreeBufferBits();
-
- if (copySize > free)
- {
- copySize = free;
- }
-
- int mask = (1 << copySize) - 1;
-
- int srcShift = (valueSize - valuePos) - copySize;
- int dstShift = (BufferSize - _bufferPos) - copySize;
-
- _buffer |= ((value >> srcShift) & mask) << dstShift;
-
- valuePos += copySize;
- _bufferPos += copySize;
- remaining -= copySize;
- }
- }
-
- private int GetFreeBufferBits()
- {
- if (_bufferPos == BufferSize)
- {
- Flush();
- }
-
- return BufferSize - _bufferPos;
- }
-
- public void Flush()
- {
- if (_bufferPos != 0)
- {
- _workBuffer[_offset++] = (byte)_buffer;
-
- _buffer = 0;
- _bufferPos = 0;
- }
- }
-
- public void End()
- {
- WriteBit(true);
-
- Flush();
- }
-
- public Span<byte> AsSpan()
- {
- return new Span<byte>(_workBuffer).Slice(0, _offset);
- }
-
- public void WriteU(uint value, int valueSize) => WriteBits((int)value, valueSize);
- public void WriteSe(int value) => WriteExpGolombCodedInt(value);
- public void WriteUe(uint value) => WriteExpGolombCodedUInt(value);
-
- private void WriteExpGolombCodedInt(int value)
- {
- int sign = value <= 0 ? 0 : 1;
-
- if (value < 0)
- {
- value = -value;
- }
-
- value = (value << 1) - sign;
-
- WriteExpGolombCodedUInt((uint)value);
- }
-
- private void WriteExpGolombCodedUInt(uint value)
- {
- int size = 32 - BitOperations.LeadingZeroCount(value + 1);
-
- WriteBits(1, size);
-
- value -= (1u << (size - 1)) - 1;
-
- WriteBits((int)value, size - 1);
- }
- }
-} \ No newline at end of file