aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.Graphics.Nvdec.H264/FFmpegContext.cs
diff options
context:
space:
mode:
authorgdkchan <gab.dark.100@gmail.com>2020-07-12 00:07:01 -0300
committerGitHub <noreply@github.com>2020-07-12 05:07:01 +0200
commit4d02a2d2c0451b4de1f6de3bbce54c457cacebe2 (patch)
tree120fe4fb8cfa1ac1c6ef4c97d92be47e955e8c0f /Ryujinx.Graphics.Nvdec.H264/FFmpegContext.cs
parent38b26cf4242999fa7d8c550993ac0940cd03d55f (diff)
New NVDEC and VIC implementation (#1384)
* Initial NVDEC and VIC implementation * Update FFmpeg.AutoGen to 4.3.0 * Add nvdec dependencies for Windows * Unify some VP9 structures * Rename VP9 structure fields * Improvements to Video API * XML docs for Common.Memory * Remove now unused or redundant overloads from MemoryAccessor * NVDEC UV surface read/write scalar paths * Add FIXME comments about hacky things/stuff that will need to be fixed in the future * Cleaned up VP9 memory allocation * Remove some debug logs * Rename some VP9 structs * Remove unused struct * No need to compile Ryujinx.Graphics.Host1x with unsafe anymore * Name AsyncWorkQueue threads to make debugging easier * Make Vp9PictureInfo a ref struct * LayoutConverter no longer needs the depth argument (broken by rebase) * Pooling of VP9 buffers, plus fix a memory leak on VP9 * Really wish VS could rename projects properly... * Address feedback * Remove using * Catch OperationCanceledException * Add licensing informations * Add THIRDPARTY.md to release too Co-authored-by: Thog <me@thog.eu>
Diffstat (limited to 'Ryujinx.Graphics.Nvdec.H264/FFmpegContext.cs')
-rw-r--r--Ryujinx.Graphics.Nvdec.H264/FFmpegContext.cs51
1 files changed, 51 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Nvdec.H264/FFmpegContext.cs b/Ryujinx.Graphics.Nvdec.H264/FFmpegContext.cs
new file mode 100644
index 00000000..b4f9206b
--- /dev/null
+++ b/Ryujinx.Graphics.Nvdec.H264/FFmpegContext.cs
@@ -0,0 +1,51 @@
+using FFmpeg.AutoGen;
+using System;
+
+namespace Ryujinx.Graphics.Nvdec.H264
+{
+ unsafe class FFmpegContext : IDisposable
+ {
+ private readonly AVCodec* _codec;
+ private AVCodecContext* _context;
+
+ public FFmpegContext()
+ {
+ _codec = ffmpeg.avcodec_find_decoder(AVCodecID.AV_CODEC_ID_H264);
+ _context = ffmpeg.avcodec_alloc_context3(_codec);
+
+ ffmpeg.avcodec_open2(_context, _codec, null);
+ }
+
+ public int DecodeFrame(Surface output, ReadOnlySpan<byte> bitstream)
+ {
+ AVPacket packet;
+
+ ffmpeg.av_init_packet(&packet);
+
+ fixed (byte* ptr = bitstream)
+ {
+ packet.data = ptr;
+ packet.size = bitstream.Length;
+
+ int rc = ffmpeg.avcodec_send_packet(_context, &packet);
+
+ if (rc != 0)
+ {
+ return rc;
+ }
+ }
+
+ return ffmpeg.avcodec_receive_frame(_context, output.Frame);
+ }
+
+ public void Dispose()
+ {
+ ffmpeg.avcodec_close(_context);
+
+ fixed (AVCodecContext** ppContext = &_context)
+ {
+ ffmpeg.avcodec_free_context(ppContext);
+ }
+ }
+ }
+}