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authorgdkchan <gab.dark.100@gmail.com>2021-10-18 20:24:15 -0300
committerGitHub <noreply@github.com>2021-10-18 20:24:15 -0300
commit63f1663fa959d8809d1762d99e9364565ba9b3d8 (patch)
tree4317d6067048cbd912eed16b563b76d6b9ab6cfe /Ryujinx.Graphics.Gpu
parent052deebf26beb5e62e677e8d31c2eb024beaa82f (diff)
Fix shader 8-bit and 16-bit STS/STG (#2741)
* Fix 8 and 16-bit STG * Fix 8 and 16-bit STS * Shader cache version bump
Diffstat (limited to 'Ryujinx.Graphics.Gpu')
-rw-r--r--Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs
index c33b35f6..619a8c5f 100644
--- a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs
+++ b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs
@@ -40,7 +40,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
/// <summary>
/// Version of the codegen (to be changed when codegen or guest format change).
/// </summary>
- private const ulong ShaderCodeGenVersion = 2750;
+ private const ulong ShaderCodeGenVersion = 2741;
// Progress reporting helpers
private volatile int _shaderCount;