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authorriperiperi <rhy3756547@hotmail.com>2020-09-11 00:48:48 +0100
committerGitHub <noreply@github.com>2020-09-11 09:48:48 +1000
commit3d055da5fc77f462e9c7099e08570213c0220cd4 (patch)
tree0f1fea8ba0385ff4672b783fd536e35bb91a2069 /Ryujinx.Graphics.Gpu/Window.cs
parent5d69d9103ef423719619658dc3378869692a5064 (diff)
Allow swizzles to match with "undefined" components (#1538)
* Add swizzle matching rules. Improves rules which try to match incompatible formats as perfect, such as D32 float -> R32 float. Remove Format.HasOneComponent, since this information is now available via the FormatInfo struct. * Fix this rule. * Update component counts for depth formats.
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Window.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/Window.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Gpu/Window.cs b/Ryujinx.Graphics.Gpu/Window.cs
index 10ee74be..cf5c01ef 100644
--- a/Ryujinx.Graphics.Gpu/Window.cs
+++ b/Ryujinx.Graphics.Gpu/Window.cs
@@ -112,7 +112,7 @@ namespace Ryujinx.Graphics.Gpu
Action<object> releaseCallback,
object userObj)
{
- FormatInfo formatInfo = new FormatInfo(format, 1, 1, bytesPerPixel);
+ FormatInfo formatInfo = new FormatInfo(format, 1, 1, bytesPerPixel, 4);
TextureInfo info = new TextureInfo(
address,